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Sid Meier's Gettysburg!

aka: Sid Meier's Civil War

Description official descriptions

Sid Meier's Gettysburg recreates the key battle of the American Civil War in real-time, over the exact terrain the soldiers faced. You can take control of the forces of either side, in either real or simulated situations.

You must direct them into strategically advantageous positions, bearing line-of-sight and fog-of-war considerations in mind. Select the right formation for the situation from a large number of plans. The speed of the game can be altered depending on how busy things are.


  • ε—εŒ—ε€§ζˆ˜δΉ±δΈ–ζƒ… - Simplified Chinese spelling

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Credits (Windows version)

76 People (40 developers, 36 thanks) · View all

Lead Design
Lead Programming
Music / Sound Programming
Graphics / Artwork
Marketing and Public Relations
Testing and Quality Assurance
  • Absolute Quality Inc.
Origin QA Project Leader
Origin QA Project Testers
EA Coordination
EA Marketing and Public Relations
[ full credits ]



Brian Reynolds on his contribution to the game (his fifth):

"This was really Sid's game (I balanced the scenarios and beat all comers at multiplayer), but he went on vacation for a couple weeks toward the end and we all worked around the clock to sneak stuff in. I got my comeuppance in kind the next year on Alpha Centauri."

--Interview in Computer Games Magazine, June 2000

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Identifiers +

  • MobyGames ID: 6


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Contributors to this Entry

Game added by Brian Hirt.

Additional contributors: PCGamer77, CaesarZX.

Game added March 1st, 1999. Last modified February 22nd, 2023.