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Mortal Kombat II

aka: MK 2, Mortal Kombat II: Kanzenban, Mortal Kombat II: Kyūkyoku Shinken
Moby ID: 600

NOTHING, NOTHING CAN PREPARE YOU...

for the ultimate arcade translation of Mortal Kombat II. "Finish Him" with all the true graphics, character animations, music and sound f/x of the arcade blockbuster. Brutal special moves, Friendships, Babalities, hidden surprises, crushing combos and outrageous finished moves are yours to kommand.

Let the Kombat Kontinue!!!

Source:

Unknown Source

The fierce kombatants of the #1 arcade smash gather for Mortal Kombat II, a battle to defeat the shape-shifting demon Shang Tsung and his ruthless master, Shao Kahn. Brutal special moves, Babalities, hidden surprises, outragrous finishing moves -- ALL yours to kommand.

Let the Kombat Kontinue !!!

Source:

Back Cover (Game Boy PAL)

Rules of the Outworld.

While the kombatants in the original Shaolin Tournament for Martial Arts wagered their very lives upon their skills, in Shao Khan's Outworld tournament, they wager much more!!

The Outworld tournament first tests a warrior's fighting skill by pitting him against each of the formidable Earth warriors. In all Mortal Kombat battles, meters in the upper-left and upper-right corners of the screen measure the health of the warriors.

The meters begin each round completely black, but each time a warrior is hit, an amount of white signifying the degree of the injury is added to his meter. When a warrior's bar becomes completely white, he is knocked out and the round goes to his opponent. Should time run out before either kombatant is knocked out, the warrior with less injury is declared the victor. The first warrior to win two rounds takes the match and moves on to his next opponent.

Once a warriros has defeated the other kombatabts in the tournament, he then takes on the first of his Outworld hosts, the demon Shang Tsung. His youth restored by his master Shao Kahn, Tsung possesses both powerful magic and considerable physical skill.

Defeating Tsung again proves a warrior worthy of meeting Shao Kahn, supreme ruler of the Outworld, in battle. Defeat him to end his rule and become the Supreme Warrior in the Outworld realm!

Source:

Game Manual (Game Boy)

Nothing, Nothing Can Prepare Your 32X.

Rip into the real arcade action that 32 megs of high-speed, 32-Bit processing can deliver! Trade-up to faster game play, realistic character animation, state-of-the-art graphics and the bone-crunching music and sound f/x of the arcade smash - from "Finish Him" to "Flawless Victory." You might have played it before but... Nothing, NOTHING can prepare you for MKII on the 32X!

Source:

U.S. print ad (32X version)

Nothing, NOTHING can prepare you... ALL the fierce kombatants of the #1 arcade smash gather for Mortal Kombat II, a battle to defeat the shape-shifting demon Shang Tsung and his ruthless master, Shao Kahn. Brutal special moves, Friendships, Babalities, hidden surprises, crushing combos, and outrageous finishing moves - ALL yous to kommand. Let the Kombat Kontinue...

Source:

Back of box - Amiga (UK)

NOTHING, NOTHING CAN PREPARE YOU!

ALL the fierce kombatants of the #1 arcade smash gather for Mortal Kombat® II, a battle to defeat the shape-shifting demon Shang Tsung’ and his ruthless master, Shao Kahn’. Brutal special moves, Friendships, Babalities, hidden surprises, crushing combos, and outrageous finishing moves - ALL yous to kommand. Let the Kombat Kontinue...

Source:

Back of Case - Genesis (US)

**MORTAL KOMBAT II

NOTHING, NOTHING
CAN PREPARE YOU**

KOMING FRIDAY SEPTEMBER 9

[screenshot]
SMOKE AWAITS!
[screenshot]
FINISH HIM!
[screenshot]
KINTARO'S REVENGE
[screenshot]
NO MERCY!
[screenshot]
FRIENDSHIP!
[screenshot]
IS THAT YOUR BEST?

(Source: back cover of "Team Youngblood", Vol. 1, No. 12, Aug 1994.)

Source:

magazine advertisement (US)


Contributed by kcar181-, Martin Smith, Pseudo_Intellectual, Kartanym, IJan, lugnut.


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