Nim
- Nim (1970 on Mainframe)
- Nim (1973 on Mainframe, 1975 on Altair 8800, 1977 on Intel 8080)
- Nim (1975 on Compucorp Programmable Calculator, 1979 on COSMAC)
- Nim (1976 on TI Programmable Calculator)
- Nim (1977 on Mainframe, Sol-20)
- Nim (1978 on Commodore PET/CBM)
- Nim (1979 on Commodore PET/CBM)
- Nim (1979 on TRS-80)
- Nim (1979 on TRS-80)
- Nim (1983 on VIC-20)
- Nim (1987 on ZX Spectrum)
- Nim (2004 on Windows)
Description
Nim is a classic strategy game from Japan. It is a single-player puzzle game in which the player competes with the computer to take the last tile / counter from the board. It is one of a package of games produced by The Code Zone. Games from this package were used, in various combinations, in around twenty different game compilation packages.
In the default version of the game the player is presented with groups of tiles. The first group has two tiles, the second three and so on. The object of the game is to be the player who removes the last tile from the screen. Each player may remove any number of tiles from a group or even an entire group.
The game is entirely mouse controlled. It is played in a window which cannot be re-sized. The game has sound, different backgrounds and types of playing piece, and in-game help screens. Additionally the player can vary the number of pieces in each group and the game's objective, i.e. the player who takes the last piece becomes the loser.
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Screenshots
Credits (Windows version)
10 People (5 developers, 5 thanks)
Written by |
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Help Files | |
Created Using StarView by |
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Some Graphics from |
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Some MIDI Files Courtesy |
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Special Thanks to the Quality Control Folks |
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Contributors to this Entry
Game added by piltdown_man.
Game added July 7, 2013. Last modified February 22, 2023.