9th Company: Roots of Terror
9th Company: Roots of Terror is a real-time strategy game based on events that took place during the Soviet military campaign in Afghanistan in 1988. The game follows the story of a ragged band of young recruits undergoing brutal training in Uzbekistan's Fergana Valley and culminates with a bloody stand against the Mujahideen warriors on a nameless mountain top in Afghanistan. The game is a tie-in to the 2005 film 9 Rota.
The game contains twelve maps that can be played using a zoomed out, almost top-down view, or directly on the ground between the units. There are more than 80 different unit types and various mechanisms for tactical behaviour and firepower control, along with a combat reward and morale system to urge the player to preserve units to make use of their experience. Based on the progress, the mission structure is non-linear.
Credits (Windows version)
105 People (89 developers, 16 thanks) · View all
|Music & Effects|
|[ full credits ]|
- MobyGames ID: 61151
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Contributors to this Entry
Game added by Rainer S.
Additional contributors: Sciere, Karsa Orlong.
Last modified February 22nd, 2023.