In memoriam, Donald Sutherland

Slipstream 5000

Moby ID: 642
DOS Specs
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Description official descriptions

Take over control of one of many futuristic racers which fly through courses all over the world. A very nice feature is the ability of picking up weapons during fight to keep your opponents under control. You're able to upgrade your racer after every track.

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Credits (DOS version)

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Reviews

Critics

Average score: 76% (based on 16 ratings)

Players

Average score: 3.5 out of 5 (based on 25 ratings with 2 reviews)

Slipstream 5000 - Has to be the best game fo the year!

The Good
10 Pilots and tracks to choose from Cleverly designed tracks with excellent, smooth graphics for a game released at this time. The game reacts precisely, with smooth control over the craft. Many options available to upgrade your craft with turbo systems, weapons and more

The Bad
The graphics could be a little better, blocky in places There could be a few more tracks and it could be a little more difficult. In one hour i had finished the game in championship and unlocked all tracks

The Bottom Line
This game is absolutely brilliant. This game has 10 crafts, 10 pilots and loads of cleverly and carefully designed tracks. There really is not much bad to say about this. Overall i would tell you to go out and buy this or download it! Brilliant!

DOS · by Sean O'Sullivan (3) · 2002

Excellent game. Needs DOS based computer.

The Good
Who would have thought during the mid 1990s, that those games we had on PCs will be the end of the line of the excellent computer games? Yet, that's exactly what happened. The standalones came, the PC game industry started to decline. Worse yet, as far as I am concerned, the game industry itself started to decline. The game makers ran out of ideas, many games started to issue the II, III, IV, whatever other versions of the same games. Yes, better graphics, better sound, larger displays, etc., but no new ideas.

And that's is where Slipstream 5000 comes into the picture. It was a new idea and interestingly enough, it wasn't even copied or made different versions. It was a unique game and still is a unique game. A futuristic race with vehicles which fly like airplanes, but they are not airplanes, nor do they pretend to be. They fly within a predetermined course and with the joystick they can be steered any which way the player likes to fly them. Of course there are obstacles like bridges, dividers, alternate paths, natural looking surroundings, etc. Along the way, by bumping into bonuses, the players can pick up extra boosters, weapons, energy, etc (those don't slow you down).

The paths are alternating to be outdoor and indoor (like a long cave inside a mountain). Each course is "circular" (not actually a circle), meaning it returns to its starting point and each race consists of several rounds on the given course. During the race the players can shoot each other, but one shot is not enough to eliminate an opponent, but it can slow the opponent down, so it can be overtaken. Same of course with the player, who also can be shot and slowed down. So there is great strategy, flying/driving skill needed to win.

There are a bunch of vehicles (and imaginary drivers) can be selected, each with different skills, advantages and disadvantages. There are a bunch of different courses, each looking totally different and different difficulty too.

The player can play individual races and championships.

The graphics of course are the graphics of those days, but within that limits are excellent, and so is the sound.

Not many people knew it (or knows it), but those days (with the big bulky CRT displays) the so called LCD stereoglasses started to show up on the market. I had one of those and Slipstream 5000 was compatible with those, thus I played it in spectacular stereoscopic 3d (the type nowadays you can see in IMAX 3D theaters). It was breathtaking. I don't think those (LCDBIOS based) are even available today, so if you missed it, you missed it probably forever. The later versions of stereoglasses (DirectX based) are not compatible with Slipstream 5000.

The Bad
At the time I wished it had fancier dashboard, instruments, I was sure that the next version will have those, but there was no next version.

The Bottom Line
I just did above. If you are a true game lover, I highly recommend to do what I did. Keep your current quad CPU zillion Ghz, 4-8 or more Gig RAM, large LCD display computers for whatever you are using them for, but find an old clunker (like a Pentium 150, 233, 600 or whatever were those numbers), an old CRT display, with as much RAM as the computer accepts and try to look for those old games, which were the real new game ideas. Your eyes will get used to the lower quality display pretty quickly, because the games themselves will mesmerize you. Try to find a copy of Windows 95 (which still essentially DOS based, so can use both). You will not regret it.

Oh yes, and if you somehow can put your hand on those old old LCD stereoglasses (warning: only those which needs the LCDBIOS), only a handful of old games are compatible with those, but Slipstream 5000 is one of them (some more: Descent I, Descent II, Whiplash and a few more), definitely do so.

DOS · by Gabor Laufer (4) · 2009

Trivia

Inspiration

Although not an official film adaptation, both the title and the design of the airplanes are reminiscent of the 1989 sci-fi film Slipstream, starring Mark Hamill.

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  • MobyGames ID: 642
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Contributors to this Entry

Game added by robotriot.

Windows added by Picard. Linux, Macintosh added by Sciere.

Additional contributors: Alaka, Neville.

Game added January 2, 2000. Last modified May 28, 2024.