Ian Martin
Credited on 14 games
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Hardwar (1998 on Windows) | Developed by |
Slipstream 5000 (1995 on DOS) | Programming |
Air Duel: 80 Years of Dogfighting (1993 on DOS) | Game Designer |
B-17 Flying Fortress (1993 on Amiga) | Map Design |
Shuttle: The Space Flight Simulator (1992 on Amiga) | Programming By |
Killing Cloud (1991 on DOS) | Vektor Grafix system development |
ACE 2088 (1989 on Commodore 64) | Code |
Strike Aces (1989 on Commodore 64) | Shapes by |
19 Part 1: Boot Camp (1988 on Commodore 64) | Sound FX |
Star Wars: The Empire Strikes Back (1988 on Commodore 64) | Game Programming |
Sky Runner (1987 on DOS) | Game Designed by |
ACE 2 (1987 on Commodore 16, Plus/4) | Programed by |
ACE: Air Combat Emulator (1986 on DOS) | Created by |
Star Wars (1984 on Commodore 64) | Additional Programming |
[ full credits ]
Frequent Collaborators
- 6 games with Derrick Austin
- 6 games with Mark Griffiths
- 5 games with Damon Redmond
- 5 games with Ciaran Gultnieks
- 5 games with Andy Craven
- 4 games with Dominic Robinson
- 3 games with Graeme Baird
- 3 games with Alastair Swinnerton
- 2 games with Nigel Stevens
- 2 games with John Lewis
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