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Mutant Monty

Moby ID: 64714

[ All ] [ Amstrad CPC ] [ Commodore 64 ] [ MSX ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Title Screen.
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Level 1.
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Next level.

Commodore 64 screenshots

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Title Screen.
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Let's get the gold.
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All gold has been collected.
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Next screen.

MSX screenshots

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Title screen
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Control options
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Ready to start
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First level
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underground?
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another level
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another level
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house shape level

ZX Spectrum screenshots

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Loading Screen
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Title Screen
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Lets save the girl
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Collecting gold
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High Score.
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Choosing controls.
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Let's save the matron.
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Level 2: <i>The Pits of Primeval Slime</i>.<br> By <i>Karl D. Jeffery</i> (as KDJ).
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Level 3: <i>An Abandoned Coal Mine</i>.
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Level 4: <i>The Hoppit-Thorins Lair</i>.<br> Raise your finger, not that way... if you recalled <i>Monty Python</i>. The question is <b>why</b>.
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Level 5: <i>The Computer Corner</i>.
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Level 6: <i>At the Pit of Muccus Things</i>.<br> Raise your finger... c'mon... if you recalled <i>HMM's Venon Spawn</i>.
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Level 7: <i>The Caves of the Clezions</i>.<br> These foes resemble some kind of ghouls... <i>Ghost'n'Gobins</i>?
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Level 8: <i>The Upward Shaft</i>.
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Level 9: <i>This Way Upwards</i>.<br> I don't know about u' but this looks like <i>Wolfenstein's</i> first baby steps.
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Level 10: <i>The Desolate Wastes of Pi-Thon</i>.<br> Definitely <i>Age of Empires</i> (it's <i>Python's</i> again you twit).
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Level 11: <i>Inside a Neutron Accelerator!</i>.<br> We could have such hapiness with such little things back then.
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Level 12: <i>A Trip to the Zoo</i>.<br> These scenarios meant for relaxation purposes, are doorways to another chapter of levels... I think...
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Level 13: <i>Inside a ZX Spectrum???</i>.<br>It's very funny to follow the "story" and the association with the titles during the gameplay. Take a look.
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Level 14: <i>"Welcome to Huncky's Home"</i>.<br> Don't have a clue what this sentence means.
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Level 15: <i>N.A.S.A. Launch Pad</i>.<br> Space was the final frontier indeed. 2 years after there was the <i>Challenger</i> disaster incident. Tears rolled all over my face. Direct on TV.
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Level 16: <i>The Construction Site</i>.
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Level 17: <i>ET' Solarius Sytemus </i>.<br> Anyone who recalls <i>Bubble Buster</i> raise his finge... stop that!
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Level 18: <i>Green Cross Code</i>.<br> Is that a razor?
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Level 19: <i>Blast Off!!</i>.<br> Love this screen.
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Level 20: <i>Half Way Cavern...</i>.<br> ...<i>Alchemist</i>?
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Level 21: <i>Home of the Mutated Aliens</i>.<br> ...<i>Solomon's Key</i>!
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Level 22: <i>The Mazogs Retreat</i>.<br> <i>Push Off</i> 100%.
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Level 23: <i>The Aliens Diamond Store</i>.<br> This game was obviously inspired at the same time obscured by <i>Manic Miner</i>. It's a good game nevertheless.
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Level 24: <i>Something Completely Different</i>.<br> I foqueling knew it! Allusions to <i>Python's</i> everywhere (Bravo you genius...)
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Level 25: <i>You Are Doing Well - Have a Rest</i>.<br> A question for the approvers: Is this considered... real communication?
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Level 26: <i>Delivery of the Quantum Leaf???</i>.<br> <i>Clive Sinclair</i> is da bossz.
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Game Over.<br> <i>Karl D. Jeffery</i> as I do, really appreciated "Monty Python's Flying Circus". I think I'll add this to the trivia.
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Level 27: <i>'Minor' Smiths Cavern!!</i>.<br> I really love the <i>pixel art</i> of this scenario. <i>Rick Dangerous</i> is what comes to my mind.
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Level 30: <i>Don't Give UP, The Damsel Awaits!</i>.<br> I think maybe, maybe <i>Horace and the Spiders</i>...
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Level 31: <i>Monty in His Bathroom</i>.<br> Dangerous times. <i>Manic Miner</i> has nothing to do with this. There's this obsession with toilets. <i>Trainspotting</i> corroborates this.
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Level 32: <i>Beware the Hills of Eyes!</i>.<br> I know this reminds me something... <i>Sierra's Pharaoh!</i>. That's it.
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Level 33: <i>Monty's Favourite Dream!!</i>.<br> To calm down the pace.
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Level 34: <i>Home of the Parallelians</i>.<br> I wonder if the author was referring to the <i>Artic's</i> staff.
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Level 35: <i>Beer Forest</i>.<br> <i>Chaos Shadow Forest</i>!
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Level 36: <i>To be or not to be?</i>.<br> I don't know if many recognize this, but back then some programmers expressed themselves to the player with this kind of subtleties.
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Level 37: <i>The Bunnies of Watership Down</i>.<br> <i>Renegade III</i>!
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Level 38: <i>The Bedroom - Don't Rest Here</i>.<br> Sometimes the author simply didn't know what to say, as sometimes I also don't, about what to write on descriptions. Is it only me?
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Level 39: <i>You are nearly there</i>.<br> Yes Sir, I know I'll put my hands on my voluptuous damsel in very soon.
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Level 40: <i>The Exit Shaft</i>.<br> Come here woman! Let me put my head between your... (beep) (beep) and stic... (beep) (continues on and on)
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