F-117A Nighthawk Stealth Fighter 2.0
Description official description
The sequel to F-19 Stealth Fighter - take America's premiere stealth fighter out for a spin in several battle areas, including the Persian Gulf, Cuba, and even Vietnam. There are various scenarios for each, with air-to-air or ground missions, in "cold war" and full-scale war situations. Players can build up their pilot ranks through completed missions and medals.
The game actually has two flight modes. In the "authentic" mode, you have only 2 weapon bays, but you have higher stealth rating. In the "theoretical" mode, you have 4 weapon bays like F-19 Stealth Fighter, but your plane is easier to detect due to a lower stealth rating.
Credits (DOS version)
27 People (26 developers, 1 thanks) · View all
|Game Design based on the original F-19 Stealth Fighter by
|Graphics / Artwork
|[ full credits ]
Average score: 81% (based on 20 ratings)
Average score: 4.0 out of 5 (based on 33 ratings with 5 reviews)
I liked what I liked about the original Microprose F-19. That was the problem!
There weren't many differences between the original F-19, and this sequel. The 256 color graphics were better, but not much. e.g. The sky gradient was too banded. There were more weapons and different maps and aircraft, but this made very little difference to gameplay. Having played F-19 to death (well, until I got bored of it) this was more of the same. Good Advice quoted at the time was "If you've got the original, don't bother with this update."
The Bottom Line
Microprose F-19 with a visual facelift.
DOS · by B Jones (14) · 2006
This game allows for unlimited game play, against a difficult sim opponent. The gradiant from easy to hard is a very gradual one which allows for new gamers to adjust to the game play over time. In harder levels, ie north cape and central europe, the sim is incredably difficult, to get in and get out alive in this game, with out cheat codes, is hard enough but is even more difficult when you go on killing sprees. The game is not a realistic flight simulator, but is a realistic tactic and stategy simulator.
The graphics left something to be desired, but for a game made is 1991, it is top of the line. I just wish that more MicroProse wouls come out with another version using either the F-22 or B-2 platform.
The Bottom Line
Bad graphics but excellent game play
DOS · by Brian Hart (2) · 2002
I enjoyed the option to fly the real F-117 or the Microprose version (2 more weapon bays and a gun). It requires some patience and planning to get around enemy planes and installations which added to the challenge of playing it.
I don't think the difficulty was thoroughly thought out. If you upped it to the max, then a MiG-23 could see you flying at 50-100 feet while there was a mountain between the two of you. The F-117 wasn't designed for air-to-air combat like the F-15 and F-16 are, but the higher levels often resulted in similar results. Also, I found I'd get more points for completing a mission at a lower difficulty level than I did at a higher level. The only way I can explain this is, there may have been some extra objectives I was to achieve that I was unaware of.
The Bottom Line
It's an ok game. It's fun initially, but the missions get repetitive and the graphics aren't THAT eye-catching. For a real sim, I'd look for something more current.
DOS · by Spectre (127) · 2000
|Mar 3, 2009
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Contributors to this Entry
Game added by Andy Voss.
Game added January 2, 2000. Last modified January 28, 2024.