Super Solvers: Midnight Rescue!
Description official descriptions
The Master of Mischief is planning on making Shady Glen School disappear! He has invented disappearing paint, and turned five paint brushes into robots to paint the school at midnight. The Master of Mischief himself is disguised as a robot, and it is your job to find him. Hidden throughout the school are clues which reveal his whereabouts. Robots are placed in the school to slow your progress, some of which may even contain clues themselves. You carry a camera with you to take a picture and examine dangerous robots closer.
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Credits (DOS version)
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Lead Designer | |
Product Management | |
Educational Content | |
Graphic Design | |
Design Support and Art | |
Graphics | |
Lead Writer | |
Educational Development | |
Advisory Panel |
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Lead Programmer | |
Music and Sound | |
Programming | |
User's Guide | |
Manager | |
[ full credits ] |
Reviews
Critics
Average score: 72% (based on 2 ratings)
Players
Average score: 4.0 out of 5 (based on 11 ratings with 1 reviews)
One of my most favorite educational games ever made
The Good
What do I love about this game let me tell you the history of my loving it. Since first grade I wanted to play this game but my parents thought I was too young to play it. Then for four years I never thought about it. Then I was looking at screenshots of it from The Learning Company classic system included on The 1994 version of Treasure Mountain. So I really thought I'd search for it on Amazon.com, I wanted to buy it, but my older brother kept on begging me not to buy it, it was going be a disappointment if I could never get to play it ever. Later I found a Dos website named Dosgamesarchive and I became friends with the owner by e-mail. I begged her to add it to the site, she said she would, but she told me later that their site was not obligated to add it. Luckily my cousin gave me an amazon gift card and I bought it from the website.
Now lets explain why I like it. The game is great in it's plot and gameplay. I love to see how the Super Solver can jump and trap the robots to take pictures of them, to decipher clues. The graphics are also put together well and colorful, just like a lot of The Learning Company's classics, and since I've been busy with my education a lot I have had fun doing the reading in the game. So I thank Amazon.com and The Learning Company.
The Bad
This game was great, I have nothing to say that it was bad.
The Bottom Line
You may be young and want to get some educational improvement. You will definately love and have fun with "Super Solver's Midnight Rescue.
Windows 16-bit · by Andrew Shepard (1381) · 2005
Trivia
Although MCGA and VGA are listed on the box cover and in the instruction manual, these modes are not directly supported. If an MCGA or VGA card is being used, the game runs in either CGA or EGA mode. The instruction manual states that on Tandy 1000s 16 colors are only supported on the TL, SL, and TX, and that other Tandy 1000s can only run in 4 color mode. It is possible, however, to run the game in 16 colors on other Tandys by manually forcing the game into Tandy 16 color mode with the -t flag rather than letting the game autodetect the graphics mode. 640K (instead of 512K) is required on Tandys in either 4 or 16 colors.
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Contributors to this Entry
Game added by Servo.
Windows 16-bit, Macintosh, Windows added by Andrew Shepard.
Additional contributors: formercontrib.
Game added June 4, 2002. Last modified April 9, 2024.