Super Mario RPG: Legend of the Seven Stars

aka: Super Mario RPG, Super Mario RPG: La Leyenda de las Siete Estrellas
Moby ID: 6692
SNES Specs
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Conversion (official)

Description official descriptions

Super Mario RPG is a console RPG starring none other than Nintendo's popular character Mario. This game starts off like almost every other Mario game, with Bowser kidnapping Princess Toadstool. However, when Mario goes to Bowser's Keep to save her, a giant sword made by the evil Smithy crashes into the castle and sends Mario, the Princess, and Bowser flying to separate parts of the world.

The game plays much like a traditional RPG: Mario and the members of his party gain experience points by defeating enemies. These experience points can increase the team's maximum number of hit points and flower points (magic points). The battles are also turn-based, but this time there are timed attacks and defenses. Timed attacks allow you to inflict more harm than normal to an enemy. Timed defenses, on the other hand, allow an enemy to inflict less harm than normal. You are only allowed to have three out of five team members on your party at a time. Mario is always in your party, regardless. Your team members can also purchase more weapons and abilities, along with better armor.


  • スーパーマリオRPG - Japanese spelling

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Credits (SNES version)

69 People (57 developers, 12 thanks) · View all

Event Design
Battle Design
Lead Programmer
Battle Programmers
Menu Programmer
Graphic Coordinator
Lead Character Design
Monster Character Design / Character Supervisor
Visual Effects / Plot Assistance
Map Data Coordinator
Background Map Design
Battle Background Design
Assistant Map Data Coordinator
Background Map Graphics
[ full credits ]



Average score: 90% (based on 39 ratings)


Average score: 4.1 out of 5 (based on 132 ratings with 8 reviews)

A classic that reignited my passion for the console R.P.G.

The Good
Id like to start by saying that this is one of the best R.P.G s I've ever played. I had given up on the genre about 4 years ago after being a fan for around 5 years. I was staying at a relatives for a month and he had a load of SNES games on his laptop i had a browse and saw Super Mario R.P.G. so i thought ill just see what like as id never heard of it. After 10 minutes i was completely hooked its simple yet challenging gameplay had got me and i got that same feeling i thought id lost when i gave up on the genre.

Anyway enough about that what i enjoyed about this game was the humour some things the NPCs come out with had me giggling and it never takes itself to seriously so would be perfect for someone wanting to try out the genre without getting overloaded with story and battle systems like with Final Fantasy and the like. The music also adds to the charm of it. The other thing that i enjoyed was that to do special attacks you have to do a combination on the D-Pad like a 360 d pad spin or hammer button to fill up a meter for extra attack, this also applies to normal attacks where hitting the button at the right time is crucial in survival but also livens it up so your not just doing the same one button attack.

The Bad
It could have probably lasted a bit longer but 30+ hours is still good in my book. Some more hardcore R.P.G. players could see it as a bit too simple and cute.

The Bottom Line
If your thinking of trying the R.P.G. genre i would definitely give this game a go first and if you already like the genre give it a go as there is still loads of fun to be had playing

SNES · by festershinetop (9572) · 2007

My favorite game on the Super Nintendo

The Good
I really like how Nintendo and Square made an RPG with the Mario franchise. This game got me interested since it isn't an average platformer like some other Mario games. This game actually puts you in an adventure finding characters, doing some cool mini games, and confronting bosses that anyone has never seen in any other Mario game, except for the common ones in the other games like Goombas or Koopa Troopas.

The Bad
This is the only game the character Geno is in. Toad and Luigi are not playable characters but should've been. They didn't allow more characters to be with Mario and the gang like in different RPG's.

The Bottom Line
A Mario game worth playing. If you loved Final Fantasy 3, Secret of Mana, Earthbound, or Chrono Trigger, you'll love Super Mario RPG.

SNES · by Matt H. (1) · 2011

A fantastic, lush game with little room for improvement

The Good
Mario RPG begins like most classic Mario games, however when a giant new threat comes crashing through Bowser's castle, things will soon take a dramatic turn.

Mario RPG: Legend of the Seven Stars is abnormally beautiful for the SNES. Graphically it is nearly outmatched. Also with a sound track with the help of none other than Nobuo Uematsu the game sounds as pretty as it looks.

This game is none other than Final Fantasy + Mario = Excelence. Mario RPG is a must have for any old school RPG fan.

The Bad
The games weakest point is the story line. It is enough to get by, but really the story is NOT what keeps fans playing. Normally a game with a week story would never get a ranking half this high, however, Mario RPG does everything else so well that the slightly week story is overshadowed.

The Bottom Line
Mario RPG Legend of the Seven Stars is a must have, beautiful, musically wonderful game. Though its story is not as grand as it could be, it is still a true masterpiece of its era.

SNES · by Ben Burdick (5) · 2007

[ View all 8 player reviews ]


1001 Video Games

The SNES version of Super Mario RPG: Legend of the Seven Stars appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.


There are lots of cameos and game-related appearances in this game: Link is sleeping in Rose Town Inn, Samus Aran appears in a bed at the Mushroom Kingdom Castle, models of Arwings from Star Fox and F-Zero racecars can be seen in Hinopio's Shop, Final Fantasy IV's boss music plays while fighting Culex and last, but not least, there's a boy in the Mushroom Kingdom playing on a Gameboy!

Cut content

There were a number of enemies which were designed and coded for the game but didn't make it into the final version. The related links section has a site that contains pictures and information on these enemies (as well as other things).


Mario doesn't have any dialog in this game. Not one word. He will however nod his head yes/no and act out previous events in order to explain things to other characters. He'll even dress up for the occasion.


A big misconception (poor dialog?) with this game is that the giant sword's name is "Smithy". That is incorrect.The sword's name is "Exor". Smithy is the person who made the sword and head honcho of it as well as several other of the enemies.


  • Electronic Gaming Monthly
    • March 1997 (Issue 92) - SNES Game of the Year runner-up + Role-Playing Game of the Year runner-up + SNES Game of the Year runner-up (Readers' Choice) + Role-Playing Game of the Year (Readers' Choice)
    • November 1997 (Issue 100) - ranked #26 (Best 100 Games of All Time)
    • Feb. 2006 (Issue #200) - named #103 out of 200 of the "Greatest Games of Their Time"

Information also contributed by Big John WV, Mark Ennis, and WildKard


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Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Suicide Squad.

Wii U added by Michael Cassidy. Wii added by gamewarrior.

Additional contributors: Apogee IV, atadota, Sciere, Alaka, gamewarrior, samsam12, Thomas Thompson, FatherJack, Chamemo.

Game added June 14, 2002. Last modified January 30, 2024.