🕹️ New release: Lunar Lander Beyond

Super Stardust

aka: Super Stardust '96
Moby ID: 6761

[ All ] [ Amiga ] [ Amiga CD32 ] [ DOS ]

Amiga screenshots

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Title screen
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Start game, options & password entering are located on the same screen.
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First stage briefing
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Like Asteroids, larges stones are shot into smaller pieces.
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Level clear!
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Mini boss with rotating flamethrower.
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The screen "wraps", so when an object leaves the screen at one side it appears again on the other side, as you can see in this screenshot.
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The little spaceship is a weapon delivery vessel. Shoot it to get a new weapon!
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The little (G) is a pickup. Get them for additional points and powerups.
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One of the pickups you can find turns into a swirling fireball that kills enemies.
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If the timer in the top right corner reaches zero, a bunch of small enemies appear from nowhere!
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Oh no, they killed me. Luckily you get up to 5 lives plus continues.
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First boss approaching. The game uses pre-rendered graphics which was quite new at the time of release.
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Who's gonna win, you or the boss?
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Killed the boss!
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The first tunnel sequence is about to start.
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The tunnel sequences are quite impressive with their 3D view.
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Enemy vessel approaching from behind!
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Shoot the stones for bonus pickups.
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At the end of the tunnel you are awarded lots of bonuses!
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Congratulations! Tunnel sequence completed!
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You get a new backdrop on level 2, showing "Starbase Foak 474".
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These star shaped enemies attack in a circular formation around you.
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When things get tough, you can protect yourself by using your shield. Unfortunately it is very limited.
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The weapon selection screen.
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Rocks come in many different colours.
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At the game over screen, the game rates your effort...
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Hall of fame. Enter you name at the highscore list.
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Special Mission is loading
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Thrust-like style Special Mission is a bonus level when you can find up to 3 extra lives.
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The second tunnel sequence
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The third world - Cybercity
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Third world's guardian
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The third tunnel sequence
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The fourth world
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The fourth world guardian
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The fourth tunnel sequence
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The fifth world

Amiga CD32 screenshots

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Introduction copied from Star Wars
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Introduction scrolling text
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Capture from the render introduction video
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Title screen
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Options screen
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Game start
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Level clear
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Level completed

DOS screenshots

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Action packed shot
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Another action shot
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A shot from the 3D mode
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A final enemy of a 3D section
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Title screen
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First stage
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