Horse + Pony Magazine: My First Pony

Moby ID: 73342

Windows screenshots

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The title screen
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This is auntie's farm. Mot of the activity takes place in the stable. The two riding areas are off on the right ans the horsehead sign leads to the horse dealer
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Inside the stable. There's a short test before the player is given a horse.<br>Upstairs are two minigames<br>The blue bin is where horses feed is prepared
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Between game sections there are loading screens like this
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This is the horse dealer's place. There are four categories of horse each costing progressively more 'horse coins' as they get bigger
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All horses are already named, this is Domino<br>This horse is locked and will remain so until the player has earned enough 'horse coins'
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There are two horses the player can unlock at the start of the game because they only cost one 'horse coin'. One of them is 'Tiny Tim'
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This is the stable here our horse is kept.<br> The player can care for the horse themselves or choose to let Auntie do it. <br>The vertical stack of ballls on the left show the horse's status
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Here the player is asked to choose if they want to care for the horse or let auntie do it<br>They can change their choice at the menu screen
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Tiny Tim's record book<br>This is accessed by clicking on the heart shaped horse picture found in the top right of most screens
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Feel the love<br>The player has just cleaned the stall and replaced the manure with fresh hay. For this they get a shower of hearts and a golden horseshoe
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teaching the horse a trick<br>This is done by moving the mouse cursor around a shape in the right direction without touching the sides. Each attempt costs apples, how many depends on the trick
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This is the hay loft. There are two tile matching puzzles here, same puzzle but different rewards. One gives the player apples, needed to teach the horse tricks, the other pretty stars
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In the hay loft there are two tile matching puzzles. They are both the same and these are the instructions
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One of the tile match puzzles in the hay loft. The player slides a row or column to match three or more of the same fruit. The cell then turns green. The object is to turn all cells green
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The tack room where the trophies for all horses are stored.<br>The horse owner's manual is on the bench
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The Horse owner's manual contains a lot of useful information
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This is the arty bit. The player can create some artwork and decorate it. The starts earned in the hayloft puzzle can be used here
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The horse is moved around by using the mouse to grab it's halter and lead it around. The same process is used to tether it to the wall
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Grooming the horse before saddling it up. Remember to do both sides<br>The three pink signs lead to the training areas for each of the three disciplines
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The start of showjumping training. There's a 3-2-1 countdown and then we're off. This part of the game is keyboard controlled
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This shows the time to beat in the practice showjumping round
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Out on the cross country practice course. Arrows and stars point the way
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