Kolmik: Deluxe Edition

Moby ID: 74352

Atari ST screenshots

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Title screen
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Menu
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Rules explained
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Option setting
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"Classic mode": three rows, each row can be shifted left and right by a single stone
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Each shift consumes one "Move", which is gained back on building columns of the same color
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After removal of many rows, the ways to build columns may require more than one move
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Running out of moves finish the game
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At least I made it into the hall of fame
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Separate high-score for each playing mode/difficulty setting are stored
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In "Squared Frenzy" mode, no rows are shifted, but stones next to each other are exchanged
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By exchanging red and green I build a red column
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Difficulty "Hard" makes things complicated by an additional color and fewer moves
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The same in Classic Mode: another color and fewer moves make up "Hard" difficulty
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