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CyClones

Moby ID: 747

[ All ] [ DOS ] [ Windows ]

Critic Reviews add missing review

Average score: 69% (based on 13 ratings)

Player Reviews

Average score: 3.8 out of 5 (based on 15 ratings with 2 reviews)

Raven's revolutionary but forgotten alien-blaster.

The Good
CyClones is a little lost gem from Raven soft, a title released in parallel with Heretic (by Raven/Id) but which due to it's lower profile release never got it's well deserved credit for being a seriously ahead of it's time game in terms of gameplay mechanics and design.

Basically CyClones is your standard fps cloned from Doom's success, casting you as the proverbial one-man-army that must foil an alien invasion. However a number of features set it apart from the rest of the competition that make it a playable game even to this day. As I said earlier this game was very ahead of it's time, and that's mainly because it included mouse-looking! That's right! While everyone else was still playing with keyboards, Raven recognized the potential behind the mouse/keyboard combo, and while it doesn't handle exactly as today's wasd/mouselook control scheme (the camera isn't centered on the mouse pointer and instead it moves freely around the screen) it is just as effective and made the rest of the games at the time feel dodgy and poorly-controlled.

And to ease gamers into this new way of killing aliens, the folks at Raven included another first for an fps: a tutorial level!! Add to that an inventory-based power-up system (years before games like Strife came on the market), 3D maps, optional missions (that include the earliest sneak-mission in an fps that I know of, in which you must avoid killing enemies as an objective) and a Doom-class graphics engine with exceptionally cool art that separated it from the rest of the cartoony shooters of it's day and you have a true action masterpiece of it's day with plenty of non-stop alien blasting fun.

The Bad
Unfortunately a rather mediocre story, extremely average level and weapon design that is way below Raven's track record (including the biggest amount of mazes I've ever seen in a game by them) and some truly mediocre enemies conspire against CyClone's success. However none of it's flaws can account for it's poor popularity (though the video cutscenes in the CD version could be responsible for all that is evil in the world, let alone the poor sales of CyClones).

The Bottom Line
Cyclones is your typical Raven product in the sense that it's an extremely entertaining and well produced title, which just so happens to have some extremely cool revolutionary ideas included that wouldn't appear in the genre for years. A slightly sub-par level design and some minor flaws knock the game a few notches below the classics of it's day, but I'll be damned if I know why it failed to make a success...

A true must-play for action fans with a bit of nostalgia for the good 'ol days of sprite-shooting.

DOS · by Zovni (10504) · 2004

A solid FPS for its time-although the impatient may find it tedious.

The Good
Good graphics (for the time) interesting levels, tons of textures. I thought the "alien artifact" was funny-looking. Lots of time was spent on the FMV introduction of each of the levels. (If you can get them to run)

The Bad
Some of the levels were tedious-weapons seemed underpowered compared to enemies. You died way too much.

The Bottom Line
An average FPS, although it features many cool weapons and strange enemies.

DOS · by Doug Brozek (6) · 2000

Contributors to this Entry

Critic reviews added by Sun King, Jeanne, Scaryfun, Wizo, Alsy, Dae, Patrick Bregger, Parf.