🕹️ New release: Lunar Lander Beyond

Times of Lore

aka: Ultra Realm
Moby ID: 762

[ All ] [ Amiga ] [ Amstrad CPC ] [ Apple II ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ NES ] [ ZX Spectrum ]

ZX Spectrum screenshots

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Load screen - this and the story-boards are only displayed on the 'character generation' side of the tape
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The story is explained in a series of eight story-board screens
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The ninth screen is the character selection screen
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It is possible to play the game without loading a character by loading straight from the 'game' side of the tape. Then the game loads straight to this screen.
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This is the start of the game. I'm on the roof of some building and need to go down the stairs to the left to make contact with other characters
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Wherever I walk my character stays roughly in the centre of the screen and the world moves underneath him. Here I've left the character movement and have activated the 'command mode'
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Nothing here then. The character ate rations all by himself
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Downstairs and the first character interaction. I feel a quest coming on
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Conversation is activated by selecting the mouth icon in command mode.
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Exploring the countryside. The other character on screen is a bad guy. I cannot move because I am blocked in
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Luckily one of his own kills him and he leaves a bag of gold behind. They don't all do this. It must be picked up, none of that 'walk over it to collect it' nonsense.
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I killed this one. Combat at this level seems to consist of getting close, but not in the line of fire, and attacking. Looks like I can attack diagonally too which is a bonus.
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