­čÉ│ How many games has Beethoven been credited on? (answer)

Chime Sharp

aka: C#
Windows Specs [ all ]
Buy on Linux
Steam
Buy on Macintosh
Steam
Buy on Nintendo Switch
Amazon
eBay
Buy on PlayStation 4
Amazon
eBay
Buy on Windows
Amazon
eBay
Steam
Buy on Xbox One
Amazon
eBay

Description

Chime Sharp is the sequel to Chime. It follows similar aspects of the original game, but it includes a new soundtrack and new game modes.

When a player starts the level, which is one of the songs of the soundtrack, there is a grid that the player must fill. To fill the grid, the player places blocks on the game screen in order to create quads of 3x3 blocks or more. Once placed, the quads countdown until they solidify, until that point, the player can add more blocks to it to create a larger quad. As quads are square or rectangular, some blocks leave behind pieces when turned into quads.

While the player is placing blocks and creating quads, there is a beatline that passes over the grid. If this beatline hits a solidified quad, it removes it from the grid, effectively completing that portion of the grid. The beatline can only pass over the leftover block pieces a limited time before it causes it to disappear, along with the player's multiplier. Players can tell which portion of the grid is completed vs uncompleted, as completed portions of the grid are a darker color. Once a certain percentage of the grid is completed, it extends the time limit, allowing more time to complete the grid.

Each level has the following game modes:* Practice: slightly smaller grid, and contains the time limit of Standard mode.

  • Standard: the classic Chime mode.

  • Sharp: this mode removes the time limit on Standard mode, and removes the quad countdown (you can still build the quad bigger). Instead, once a leftover piece from a quad disappears, you lose a portion of your health (maximum 8 times) until you lose, or complete the grid.

  • Strike: this mode has a time limit like Standard, and no countdown for quads like Sharp. Leftover pieces disappear quicker, and there is no way of extending the time limit.

  • Challenge: highest level of difficulty for the level. There is a limited set of blocks, and more challenging sized grid.

Groups +

Screenshots

Promos

Videos

See any errors or missing info for this game?

You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.

Credits (Windows version)

917 People · View all

Designer
Producers
Operations & Legal
Programmers
Audio Production
Quad & Chime Composition
Artists
Matador FFL
Performed by
  • Los
Pyschonaut
Written by
Performed by
Korea Town
Written by
Produced by
I Know You Love To Fall
  • Message to Bears
Written by
Performed by
Battle Mountain
[ full credits ]

Reviews

Critics

Average score: 80% (based on 10 ratings)

Related Games

Chime
Released 2010 on Xbox 360, Windows
Sharp
Released 1974 on Terminal
Chime Super Deluxe
Released 2011 on PlayStation 3, 2014 on PlayStation Now
Card Sharp
Released 1979 on Mainframe
Look Sharp!
Released 1984 on ZX Spectrum, BBC Micro, Commodore 64
Sharp Shot
Released 1983 on Intellivision, 2010 on Xbox 360, Windows
Super Sharp
Released 2015 on iPhone, iPad
Cosmic Smash
Released 2000 on Arcade, Dreamcast
Command & Conquer: Tiberium Alliances
Released 2012 on Browser

Related Sites +

Identifiers +

Contribute

Know about this game? Add your expertise to help preserve this entry in video game history!

Contributors to this Entry

Game added by Jake AM.

Nintendo Switch added by Rik Hideto. PlayStation 4 added by A.J. Maciejewski. Xbox One added by Sciere.

Game added July 23rd, 2016. Last modified July 16th, 2023.