Halo Wars: Definitive Edition
[ All ] [ Windows ] [ Windows Apps ] [ Xbox Cloud Gaming ] [ Xbox One ]
Releases +
Windows
Apr 20, 2017 Release | |
Published by: | Microsoft Corporation |
Developed by: | Behaviour Interactive, 343 Industries, Inc. |
Original Concept by: | Ensemble Studios Corporation |
Publishing label: | Microsoft Studios |
Distributed by: | Valve Corporation |
Localized by: | Keywords International Ltd., ExeQuo, Loft 9 Business Services |
Cutscenes by: | Blur Studio, Inc. |
Additional Sound by: | Formosa Interactive, LLC |
Voice Recording by: | POP Sound, Soundelux Design Music Group |
Sound Engine by: | Audiokinetic Inc. |
Middleware by: | RAD Game Tools, Inc., Havok |
Countries: | Worldwide |
Comments: | Steam release |
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Windows Apps
Apr 24, 2017 Release | |
Published by: | Microsoft Corporation |
Developed by: | 343 Industries, Inc., Behaviour Interactive, Inc. |
Original Concept by: | Ensemble Studios Corporation |
Publishing label: | Microsoft Studios |
Localized by: | Keywords International Ltd., ExeQuo, Loft 9 Business Services |
Cutscenes by: | Blur Studio, Inc. |
Additional Sound by: | Formosa Interactive, LLC |
Voice Recording by: | Soundelux Design Music Group, POP Sound |
Sound Engine by: | Audiokinetic Inc. |
Middleware by: | RAD Game Tools, Inc., Havok |
Countries: | Worldwide |
Comments: | download release |
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Xbox Cloud Gaming
Sep 15, 2020 Release | |
Published by: | Microsoft Corporation |
Developed by: | 343 Industries, Inc., Behaviour Interactive, Inc. |
Original Concept by: | Ensemble Studios Corporation |
Publishing label: | Xbox Game Studios |
Localized by: | Keywords International Ltd., ExeQuo, Loft 9 Business Services |
Cutscenes by: | Blur Studio, Inc. |
Additional Sound by: | Formosa Interactive, LLC |
Voice Recording by: | POP Sound, Soundelux Design Music Group |
Sound Engine by: | Audiokinetic Inc. |
Middleware by: | Havok, RAD Game Tools, Inc. |
Countries: | Worldwide |
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Xbox One
Dec 19, 2016 Release | |
Published by: | Microsoft Corporation |
Developed by: | 343 Industries, Inc., Behaviour Interactive, Inc. |
Original Concept by: | Ensemble Studios Corporation |
Publishing label: | Microsoft Studios |
Localized by: | Keywords International Ltd., ExeQuo, Loft 9 Business Services |
Cutscenes by: | Blur Studio, Inc. |
Additional Sound by: | Formosa Interactive, LLC |
Voice Recording by: | Soundelux Design Music Group, POP Sound |
Sound Engine by: | Audiokinetic Inc. |
Middleware by: | Havok, RAD Game Tools, Inc. |
Countries: | United States, Canada |
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Windows Patches | |
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2017-04-21 | moved Universal CRT to App-Local deployment, so users should no longer have to manually install Visual C++ redistributables; removed a dependency on Windows Media Foundation which was affecting players with Windows N editions |
2017-04-24 | updated multiplayer session browsing to be searchable worldwide, added Steam Overlay notifications, the GameConfig.dat file is now more robust against bad data, added a -safemode flag to startup, which will ignore reading the GameConfig.dat if it has selected settings that the PC doesn’t support |
2017-04-26 | fixed an issue where the mouse cursor would ocsasionally disappear, fixed an audio glitch that impacted some players |
2017-05-11 | added singleplayer campaign leaderboards, added support for keyboard text to toggle between global (/g) and team (/t) chat, text chat sender names are now colored according to player color, fixed various graphics errors that sometimes occurred when a large number of units were on screen at the same time, optimized content update download sizes, fixed a few small crashes that were happening in obscure scenarios, added an anti-trolling fix where any player kicked from a lobby will not be able to rejoin for a period of time, PC leaderboards now clarify that they are friends-only, corrected an issue that was preventing PC users from setting desired AA values for cards that support 16x, fixed a bug that meant changes to graphics options resets were occasionally not being saved, camera control will no longer be affected when using keys that also control camera movement when typing chat messages, fixed a crash that sometimes occurred during excessive chat messaging, addressed an issue with texture resolution changes when switching from Low to High or High to Low graphics settings, game language will now be based on whatever language is selected in the Steam client |
2017-06-05 | added a volume slider for cinematics, added per-AI difficulty settings selectable via the player card menu, fixed scaling of supply gathering icons to match overall UI scaling, miscellaneous localization fixes, allowed the middle, fourth, and fifth mouse buttons to be mapped to controls; added voice chat |
Releases contributed by Plok, A.J. Maciejewski, Kennyannydenny, Sciere.