Dead Alliance
Moby ID: 95335
[ PlayStation 4 add ] [ Windows ] [ Xbox One add ]
Windows credits (2017)
156 people (119 professional roles, 37 thanks) with 178 credits.
Dead Alliance |
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Co-developed by | Psyop Games, IllFonic |
Psyop // IllFonic Co-Development Team |
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Creative Director | Christian Cantamessa |
Game Director | Rocco Scandizzo |
Design Director | Rocco Scandizzo |
Executive Producer | Charles Brungardt (Chuck) |
Producer | Russell Peterson Jr. |
Technology Directors | Paul Jackson Jr., Matt Wilkinson |
Senior Gameplay Designer | David Langeliers |
Single Player Designer | Sam Wey |
Level Designer | Dave Walsh |
Art Director | Cole Gray |
Lead Animator | Harry Boltz III |
Concept Art | Jennifer Shang |
Sound/Audio Director | Charles Brungardt (Chuck) |
Created by | Christian Cantamessa, Rocco Scandizzo |
Psyop Games Development Team: Production & Design |
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Managing Director | Rocco Scandizzo |
Executive Producer | Rocco Scandizzo |
Creative Director | Christian Cantamessa |
Producer | Joe LeFavi |
Marketing | Alexei Bochenek |
Social Media | Alexei Bochenek |
Psyop Games Development Team: Engineering |
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Technical Director | Matt Wilkinson |
Senior Tools Engineer | Joseph Majer |
Engineer | Charlie Volpe |
Psyop Games Development Team: Art |
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3D Artist | Rafael Zabala |
Concept Artists | Andrew Park, Jennifer Shang |
IllFonic Development Team: Production |
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CEO | Charles Brungardt (Chuck) |
Executive Producer | Charles Brungardt (Chuck) |
Creative Director | David Langeliers |
Producer | Russell Peterson Jr. |
IllFonic Development Team: Engineering |
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Technical Director | Paul Jackson Jr. |
Lead Programmer | Daniel R. Garcia |
Senior Programmers | Lucas Pederson, Dakota Humphries |
Programmers | Ray Johannessen, Cody Pederson, Jacob Washenfelder |
Senior Backend Programmer | Manuel Rodriguez |
Backend Programmer | Corey Nagel |
IllFonic Development Team: Design |
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Senior Designer | David Langeliers |
Level Designers | Dave Walsh, James Garcia |
Additional Design | Rodney Houle |
Designer | Sam Wey |
IllFonic Development Team: Art |
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Art Director | Cole Gray |
Senior Artist | Shane Stoneman |
Lead Weapon Artist | Ze'ev Harris |
Technical Artist | Kyle Bromley |
Artists | Sean Ian Runnels, Josh Jones, Eric Lawson, Thomas Cherry, Jacob Mandt |
VFX Artists | Angelo Vildasol, Matt Hubel |
IllFonic Development Team: Animation |
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Lead Animator | Manuel Trujillo (Manny) |
Animators | Harry Boltz III, Christopher Palen |
IllFonic Development Team: Audio |
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Audio Design Lead | Mason B. Fisher |
IllFonic Development Team: User Interface |
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UI Design Lead | Xander Davis |
IllFonic Development Team: Quality Assurance |
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Quality Assurance Testers | Anthony Kulczynski, Russell Peterson Jr. |
Additional External Teams: UI/UX |
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UI/UX by | Sprung Studios |
Additional External Teams: Art Outsourcing by Limited Slip |
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Art Lead | Brad Garneau |
Art Tech Lead | Christopher Santangelo |
Game LODS | Sam Howard |
HiRez Sculpts | Alberto Tufiño Velez |
Animation Tech Lead | Jared Lindquist |
Animator | John Lindemuth |
Production Lead | Kevin Wright |
Additional External Teams: Additional Art |
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Additional Art by | Art Bully Productions LLC, Virtuos |
Psyop Games and IllFonic would like to thank |
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Psyop Games and IllFonic would like to thank | Alessandro Mazzega, Alysia Langeliers, Ami Matsumura-Blaire, Andy Paul, Bella Mascheroni, Brandon Smith, Christopher Odorizzi, Chloë Rothwell, David Pava, David Stelzer, Derek Douglas, Devin Connors, Dmytro Kutianskyi, Feargus, and all our friends at Obsidian for helping us in a time of need, Feargus Urquhart (credited as Feargus), George Lampard, Greg Agius, Hendrik Lesser, Joseph Kreiner, Johan Sjöberg, John Ardell, Justin Berembaum, Lauren Premo, Matthew Frary, Mona Ibrahim, Nick Hawkins, Paolo Vittorio Capitelli, Richie Casper, Bob Loya, Samuele Perseo, Sara Russo, Shams Jorjani, Steve Goldstein, Taniyyus Syed, Thi La, Tom Crago |
Maximum Games LLC |
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CEO | Christina Seelye |
President | Len Ciciretto |
Executive Producer | Derek Neal |
Producer | David C. Bridgham |
Head of Marketing | Shane Bierwith |
Director of Publishing | Jonathan Manahan |
Channel Marketing Manager | Ally Davis |
Sales Representative | Cameron Anicich |
Communications Manager | Joscelyn Willett |
Art Production Manager | Ryan Yount |
Graphic Designers | Elena Miller, Gwendolyn Aguilar |
Video and Media Specialist | Mauricio Ageno |
Director of Operations | Josh Langell |
Release Manager | Ryan Roque |
QA Manager | Geoff Mendicino |
QA Testers | Kevin Vo, Sean Willett |
Senior Accounting Manager | Deborah Pfann |
Junior Staff Accountant, G&A | Toye Akindele |
HR Director | Trevor Seelye |
IT Director | Trevor Seelye |
Executive Assistant | Emily Shepherd |
Assistant Marketing Manager | Michelle Piniche |
Office Manager | Anne Engel |
Special Thanks | Andrew D. Nguyen |
Maximum Games Ltd (UK) |
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Managing Director | Steve Powell |
Head of Games Acquisition | Simon Reynolds |
Sales Manager | Gareth Hives |
International Sales Manager | David Considine |
Key Account Manager | Annabel Landeryou |
Sales Administration / Account Co-ordinator | Maria Clothier |
Release Manager | Craig Maddocks |
Marketing Manager | Debbie Hives |
Marketing Executive | Catherine Holmes |
Design Manager | Paul McIver |
Designer | Simon Jones |
IT Manager | Paul Bullough |
Company Accountant | Helen Smith |
Accountant | Andrew Britton |
Ledger Clerk | Tricia Smith |
External QA by Testronic |
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Head of QA | Erik Hittenhausen |
QA Manager | Adam Biwojno |
QA Project Coordinator | Łukasz Szewczyk |
QA Project Lead | Patryk Filipiak |
QA Technicians | Anna Janowska, Bartłomiej Skrzypczak, Daniel Czaplicki, Daniel Szulc, Jakub Lipiec, Krysztof Głuszcz, Manuel Ruiz Sánchez, Marcin Góralski, Mateusz Paszczuk |
Technical QA Coordinator | Paweł Kołnierzak (Piekarz) |
Compliance QA Lead | Iwona Szarzyńska |
Compliance Senior QA Technician | Robert Kitliński |
Compliance QA Technicians | Małgorzata Twarogal, Radosław Szymański, Filip Siwiec, Bartosz Wiśniewski, Michał Radlowski, Jakub Neyman, Hubert Miszczuk, Stanisław Maciążek, Krzysztof Ryznar |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Friday the 13th: The Game, a group of 37 people
- Ninjin: Clash of Carrots, a group of 32 people
- Extinction, a group of 32 people
- Override: Mech City Brawl, a group of 32 people
- Beast Quest, a group of 31 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Ami Matsumura-Blaire on 190 other games
- John Ardell on 143 other games
- Erik Hittenhausen on 142 other games
- Ryan Roque on 137 other games
- Adam Biwojno on 115 other games
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Credits contributed by Sciere.