The Worm in Paradise
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Eden has been successfully colonised, by creating several domed cities. Society is rigidly functioning, unemployment, crime and poverty all non-existent. The economy functions on fines rather than taxes, making for a plethora of petty rules and no penal punishment. Robot employees make everything run cheaply. Body part reselling allows hospitals to turn a profit. Robots can even control human reproduction. The end result is a society in which humans have no useful role. Who would live in a 'paradise' like this?
The Worm In Paradise is the culmination of the Silicon Dreams series of interactive fiction. The Worm in Paradise is set about 50 years after the events of the previous game in the trilogy, Return to Eden. The game relies on strict timing and a day/night cycle (using a decimal clock with 10 100-minute hours) – return to your home before darkness falls, and don't expect robots to help with tasks which will not be finished in the day. Vital buildings can be located using colour-coded co-ordinates, but these change every time you load the game, so be careful to write them down.
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Credits (MSX version)
12 People
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Average score: 92% (based on 10 ratings)
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Average score: 3.4 out of 5 (based on 18 ratings with 0 reviews)
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Trivia
Awards
- Computer Gamer
- February 1986 (issue #17) - Included in the list Spectrum Collection (the best Spectrum ZX games since 1985 by editorial staff choice)
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Related Sites +
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AtariMania (Atari 8-bit)
for Atari 8-bit: cassette inlay; additional material -
CPC-Power (in French)
for Amstrad CPC: game database entry; package material; manual digitalizations; goodies; advertisement; downloadable releases; additional material -
Cambridge Centre for Computing History
for BBC Micro: exhibit reference ID CH36242; additional material -
Lemon 64
for C64: game entry database; magazine review; additional material -
MSX Generation
for MSX: package material digitalizations; additional material -
World of Spectrum
for ZX Spectrum: downloadable releases; player review; magazine references; magazine adverts; additional material (cassete inlay, advertisement, instructions)
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Contributors to this Entry
Game added by Martin Smith.
BBC Micro added by Trypticon. MSX added by airshark. Atari 8-bit added by Cyborg.
Additional contributors: Jo ST, ZeTomes.
Game added August 4, 2006. Last modified April 4, 2024.