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BattleTech: The Crescent Hawks' Revenge is the sequel to BattleTech: The Crescent Hawk's Inception. It is the year 3029 during the Succession Wars; as the nineteen-year-old Mechwarrior Jason Youngblood of the Lyran Commonwealth (House Steiner), it is time to strike back at the treacherous forces of the Draconis Combine (House Kurita), who captured Jason's father in the original BattleTech, and whom he has sworn to rescue.

Unlike its predecessor, the game inclines more towards RTS (real-time strategy) than role-playing gameplay style. The player will lead the forces of 31st Century BattleMechs (Warrior Robots) in a daring mission of rescue and revenge. The game consists of two parts - the storyline, which gives the player guidance and direction, and changes with the outcome of every decision made; and the scenarios, which are the arenas where the player watches his/her maneuvers unfold in real time. The game has digital speech and a technically advanced musical score.


BattleTech: The Crescent Hawks' Revenge DOS Story begin (EGA)
BattleTech: The Crescent Hawks' Revenge DOS "OH NO! The ship was under attacked."(EGA)
BattleTech: The Crescent Hawks' Revenge DOS Intro
BattleTech: The Crescent Hawks' Revenge DOS Title

Promo Images

BattleTech: The Crescent Hawks' Revenge Magazine Advertisement

Part of the Following Groups

User Reviews

The Producer/Designer Speaks Tony Van (2855) 3.2 Stars3.2 Stars3.2 Stars3.2 Stars3.2 Stars
a great game for the time, well worth a look for BattleTech fans even today! Gothicgene (83) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars

Critic Reviews

Dragon Mar, 1991 4 Stars4 Stars4 Stars4 Stars4 Stars 80
ASM (Aktueller Software Markt) Jan, 1991 8.2 out of 12 68
Computer Gaming World (CGW) Nov, 1992 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Power Play Jun, 1991 37 out of 100 37
Computer Gaming World (CGW) Feb, 1991 Unscored Unscored


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Gideon Braver Vandenburg

Along the way, we learn the noble but tragic fate of Gideon Braver Vandenburg, leader of the Blazing Aces mercenaries from MechWarrior: he died in his Phoenix Hawk, kicking Ghost Bear butt in a 5-on-1 fight.


Real-time strategy

This game is the first real-time strategy game Westwood ever developed. The format was tweaked and changed later in Dune II: The Building of a Dynasty and Command & Conquer


Mechwarrior's last names in one campaign are famous horror directors and Infocom game writers in another.

Information also contributed by Matt McLaine and Tony Van.
Trixter (9114) added BattleTech: The Crescent Hawks' Revenge (DOS) on Aug 21, 1999