This adaptation of the action movie with the same name is a 3D open-world action and driving game. The player takes the role of Kyle Reese and protects Sarah Connor from the cyborg sent back in time to kill her, or becomes the Terminator and attempts to eliminate Sarah and her protector. Either way, the player chases his opponent through Los Angeles buying or stealing weapons and equipment while attempting to eliminate his enemy and avoid the police. There is only one objective for each of the protagonists, but both can engage in side activities that have no influence on the plot, which includes hijacking and driving cars or exploring the large playing area on foot.
This game was written in 100% assembly and takes up more
than 35000 lines. The game contains approximately 20000
3D objects. It was developed using Turbo Assembler and Turbo
Debugger with all debugging being done remotely. It was
created on a variety of 286 and 386 computers. All graphics
were created on IBMs and Amigas using DPIII and DA. More than
700 frames of animations were created. The delta mode
compression yielded a 100 to 1 ratio.
Also used were
The game takes place a huge (roughly 10 miles by 6 miles) 3-D rendered area of central Los Angeles. The game area runs roughly from Beverly Drive to Central Ave (lengthwise), and from Mulholland Drive to National Blvd (vertically). A game map is included in the box for reference. Though the buildings and their placement within the world is generic, and highways/overpasses have been removed, the streets and their layout are largely accurate. The game also includes some landmarks, such as Dodger Stadium, Griffith Park, and the Silver Lake Reservoir. Not bad for 1991 home technology!