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ESRB Rating

User Reviews

A beautiful, complex and realistic fighting game for Dreamcast - probably the best one Mumm-Ra (410) 5 Stars5 Stars5 Stars5 Stars5 Stars
Perfect mechanics, beautiful graphics, clunky story. kyuzo (21) 4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars
Pure arcade fun BigJKO (71) unrated
Hands down - the best console fighting game money can buy. Lucas Schippers (59) unrated
Amazing, if you can get past the gameplay Robyrt (54) 3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars
The best fighting game EVER! Baza (1905) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 4.2
Graphics The visual quality of the game 4.3
Personal Slant A personal rating of the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations, special editions and non-story DLC items. 3.9
Overall User Score (158 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Es así de claro, olvídate de todo lo que has conocido antes. Soul Calibur se eleva sobre cualquier título similar que se haya programado jamas para ninguna consola. Sin duda, el mejor juego de Dreamcast hasta la fecha.
Was soll man zu Soul Calibur sonst noch sagen? Mit Abstand das beste Spiel für Dreamcast. Mit weitem Abstand. Ungefähr so weit von den anderen entfernt wie Krieg der Sterne von allen anderen Science-Fiction Abenteuern. Und hier wird man nicht von krötenartigen Außerirdischen genervt, sondern höchstens mal von einem Echsenmann. Kaufen! Kaufen! Kaufen!
Video Games (Sep, 1999)
Fazit: Soul Calibur ist ein Meisterwerk erster Güte und ein Meilenstein des Genres, das sich niemand entgehen lassen sollte. Lasset uns in diesem Sinne für weitere Namco-Games auf dem DC beten!
Retroage (Mar 02, 2013)
Pod względem muzycznym Namco postawiło na klimaty kojarzące mi się z azjatyckim kinem przygodowym. O dziwo sprawdza się to bardzo dobrze – skutecznie zagrzewa do walki i nie utrudnia skupienia się gdy na ekranie robi się gorąco. Poza tym o wiele lepiej podkreśla unikalny klimat gry niż, jak to zwykle w klepkach bywa, niezbyt wymyślne techno w najogólniejszym znaczeniu tego słowa. Dodatkowo mamy możliwość wybrania języka w jakim mówią postacie ustawiając oryginalny japoński lub angielski. Co zaskakujące obydwa są bardzo dobre i pozwalają się wczuć w klimat walk na miecze, kije i topory. Co tu dużo gadać, Soul Calibur jest grą wybitną, dającą dużo satysfakcji i mile łechczącej oczy i uszy gracza. Masz Dreamcasta i nie masz Soul Calibur? To na co jeszcze czekasz?
One common fallacy regarding video game reviewers is that we never actually have to pay for any of the titles we review. While this is often true, there are certain exceptions. For me, Soul Calibur was one of these. I bought it along with my Dreamcast and I can honestly say that I don’t think I’ve ever gotten as much gameplay for $50 before. This title would be worth buying at twice that, and I can’t think of a single reason why anyone would get a Dreamcast without picking up Soul Calibur to go along with it.
Spel för Alla (Feb, 2000)
Jag hatar att säga det, men Tekken 3 har förlorat sin position som världens bästa fighterspel. Faktum är att det är slaget med hästlängder. Dreamcasts senaste titel i genren, Soul Calibur, är störst, bäst och starkast på alla fronter. Det är bara att inse fakta.
The Video Game Critic (Jan 18, 2006)
One of the system's original "launch" titles, this one-on-one fighter is regarded by many to be the greatest Dreamcast game of all time. It's difficult to argue. Although technically a sequel to the excellent Soul Blade (Playstation, 1998), Soul Calibur's level of graphic detail, fluid animation, and rich gameplay eclipsed all that came before it. It's an absolute work of art, and to this day I'm still blown away by its magnificent backdrops and responsive controls.
Aftonbladet (Dec 13, 1999)
Spelet har Namcos lätthanterliga fightingspelkontroll, häftiga karaktärer och Dreamcasts oerhört mjuka och vackra grafik. En lyckad kombination - det är ju som att ha ett eget arkadspel hemma! De ursnygga animationerna, rörelserna, bakgrunderna och musiken gör att man bara inte vill sluta spela. Och eftersom Soul Calibur är väldigt lätt att hantera kan faktiskt alla lira på samma vilkor - riktiga fightingfreaks såväl som ovana spelare.
GamesFirst! (Nov 25, 1999)
Soul Calibur is a must have for the die hard fighting fanatics and those with a moderate interest alike. If you haven’t seen it yet, then you haven’t seen what the Dreamcast is capable of. Considering this is a first generation title, it has my mouth watering for things to come. Does it surpass Tekken 3? Is the king really dead? Well he sure looks dead, but I think there’s still some life left in the old chap. One thing is for certain though, when it comes to hardcore fighting games, I’ve seen the face of the future and it still looks like Namco.
Meristation (Oct 25, 1999)
Mediante este artículo Meristation se enorgullece de presentar una obra maestra, una maravilla lúdica, una experiencia inolvidable. Intentaremos converceros para que os hagais con él y sintais todo su poder en vuestras propias manos, pues será la única forma de que os deis cuenta de la magnitud de SoulCalibur. Los videojuegos han muerto. Vivan los videojuegos.
GamePro (US) (Nov 24, 2000)
What are you waiting for? Sonic can wait, TrickStyle will still be pulling tricks next week, and NFL 2K has a millenium ahead of it. There's no excuse for you not to be enjoying the best fighting game this year, and possibly the best ever. Power Stone and the laughable Mortal Kombat Gold can't touch the soul of this fighter, but you can.
Sega Collectors Guild (May 23, 2003)
Overall, Soul Calibur is the greatest 3D fighting game ever made (if not ever, than definitely on the Dreamcast). Namco did everything right with this game and anyone who tries to pick it apart and undermine its greatness is an ignorant fool. Once in awhile a game comes along that is just so good that it makes you remember why you got involved in videogames in the first place---because they're fun. And Soul Calibur is one of those games; a must-buy masterpiece that anyone who considers his or herself a gamer needs to own and experience.
The Next Level (Sep 15, 1999)
The verdict on Soul Calibur? You won't find any argument here; it's totally perfect. For someone who's been an ethusiast of the game for over 11 months, how can I not give it a perfect score? After all the hype it's been through, after all the praises it's earned, how can someone not like this game? It's simple, you can't hate this game from a gameplay perspective, because there's something for everyone in this game, something for a newbie, a fighting vet, an early adopter to the Dreamcast... it's all here in one small little disc. For those of whom who haven't played Soul Calibur yet, I urge you to play it soon; at the arcades, on a Dreamcast, whatever, you need Soul Calibur, and it knows it.
Close your eyes. Now try to imagine a game in which the characters react as quickly as you can think of a move. Now open your eyes, damn it, and go buy Soul Calibur and a Dreamcast.
Gaming Target (Aug 13, 2001)
Soul Calibur is still one of the best reasons to own a Dreamcast today. Even after almost two years no fighter has yet to match the overall package, mainly it’s the profusion of gameplay, graphics and features that just can’t be touched. If you own a Dreamcast you simply must own Soul Calibur, like the advertisement stated, the Dreamcast is the heart and Soul Calibur is its soul.
Gaming Age (Aug 11, 1999)
It should go without saying that Soul Calibur is worth the purchase. It is a finely tuned package that every gamer must experience at least once. Sure there might be a couple of complaints here and there, but as the old saying goes, nothing's perfect. Soul Calibur is the closest thing that we've seen to perfection, and as such, it deserves the kind of hype and attention that it's getting. The more relevant question, however, is whether or not Soul Calibur makes the Dreamcast worth the purchase. Whether you're a fighting game fanatic or not, the answer is a thunderous yes. Soul Calibur is the Dreamcast's first true system seller. Don't miss out on it.
GameSpot (Aug 09, 1999)
While it may seem bandwagon-esque to say this game is worthy of a perfect score, it really isn't much of a stretch to say it is. Think state of the art. Absolutely brilliant in all aspects, as far as games of this type go, Soul Calibur is the undisputed king of the hill. It is essential in any gamer's collection.
The Museum Mode includes the Battle Theater which enables you to view CPU battles. Purchasing these beautiful Art Cards lets you save them to the VMU so you can add to your collection. With all these fantastic features and options that are enhanced by a visual presentation that gives you a sugar tooth, what game player -- fighting fan or not --wouldn't want to get their hands on this baby? Soul Calibur has it all.
Armchair Empire, The (Sep 01, 2000)
Now that Soul Calibur has been released it will, in all likely-hood, become the template by which all 3D fighters are compared. From the drop-dead gorgeous graphics to the tremendous depth in gameplay, this is the most amazing fighting game ever released.
IGN (Sep 20, 1999)
Few games come to mind as "required purchases," games that are so good that they have to be a part of your lineup. The original Soul Edge was such a game, and now Soul Calibur has earned a place alongside its brother. It may or may not be the most complicated fighting game out there - I'm not bold enough to make such a statement. I am bold enough, though, to state that I've never had so much fun with a fighting game than I had when playing Soul Calibur.
Thunderbolt Games (Dec 01, 2004)
Since the Tekken series was slowly growing bit stale in my opinion, and Virtua Fighter 4 frustrated me to the point of cursing like a sailor, my search for the new ultimate fighting game began. Little did I know that a relatively old Dreamcast game named Soul Calibur could be one of the most addictive and exciting fighting games ever made. The gaming gods (or maybe it was just Namco) have blessed us with the closest game to perfection since The Punisher on the arcade (play it if you haven’t already).
Power Unlimited (Feb, 2000)
Wie zoekt naar een overtuigende reden om een Dreamcast aan te schaffen, geef ik twee woordjes: Soul Calibur. Beter dan dit zul je fighters voorlopig niet krijgen, geloof mij maar. Fok, ik kna wel janken joh... van geluk dan hè!
99 (Dec 16, 2001)
Estamos ante un verdadera obra de arte en videojuegos y no me canso de decir lo increíble que es, el mejor juego de lucha hasta el momento (a ver que tal se portan VF4, T4 y Soul Calibur 2.) Una joya que ha hecho a Dreamcast aún mas especial de lo que ya en sí es. Por eso según mi opinión merece el calificativo de OBRA MAESTRA.
Defunct Games (Feb 05, 2005)
There is an in depth, well crafted one player game that trains, tests your skills, and also entertains as a game in and of itself. And the desire to continue playing until you have everything is intense like a drug. I'm afraid I have nothing bad to say here.
Shin Force (Aug 09, 1999)
Ivy is the babe, man! All ten immediately selectable characters have varied moves, animation and costumes. Choose from Arcade, Vs. Battle, Team Battle (up to 8 vs. 8 -- one at a time), Time Attack, Survival, Museum (watch), Practice, and Mission Battle modes! In the Mission Battle mode you can unlock extras like artwork by completing its levels. All that plus hidden characters and great Versus action and you have the second best fighter on the Uberconsole (IMO)...
CyberGames (Sep 29, 1999)
A fantastic weapons-based fighter eclipsed only by it's predecessor, and only slightly so. Stunning graphics and great features add much replay value.
neXGam (Dec 27, 2009)
Namco hat es tatsächlich geschafft, mit Soul Calibur ein MUST-HAVE für die Dreamcast auf die Beine zu stellen. Die überragende und für Dreamcast-Verhältnisse ungeschlagene Grafik machen Lust auf mehr. Dazu kommt ein durchdachtes Gameplay, mit dem sich Buttonsmasher und Profizocker gleichermaßen anfreunden können... KAUFEN!!!
Gamezone (Germany) (Apr 27, 2001)
Namco hat mit diesem Spiel echte Maßsäbe gesetzt. Gerade die berühmte japanische Liebe zum Detail ist in diesem Spiel bei jeder Gelegenheit bemerkbar. Hier hat man sich wirklich viel Zeit bei der Entwicklung gelassen und alles bis zuletzt abgerundet. Dieses Spiel ist alleine schon ein Kaufgrund für das Dreamcast und darf natürlich in keiner gut sortierten Spielesammlung fehlen!
Planet Dreamcast (Sep 17, 1999)
Soul Calibur has a lot to love. The graphics, particularly the character models and animation, are stunning. The fighting is both strategic and intense, fun to watch and fun to play. Multiple game modes, including an extensive single-player campaign, offer a lot of variety not normally found in fighting games. We would've liked to see more interaction in the arenas, but other than that this was a superb example of the Dreamcast at its best. A must-have title!
SC doesn’t leave you with much replay value, aside from unlocking new characters. Mastering moves will take quite some time and is, depending on how much of a fighter fan you are, worth your time. Sorry for writing such a short review, but hopefully this will give you an idea of how good Soul Calibur II will be (before I review it).
95 (Nov 26, 1999)
TA DAAAAA !!!! Soul Calibur est LE MEILLEUR JEU DE COMBAT DE TOUS LES TEMPS réalisé à ce jour ! Et je vois d'ici les grincheux qui trouveront quelque chose à redire à tel ou tel bonhomme, ou à tel ou tel aspect... Et bien qu'ils se plaignent si ça les amuse ! En attendant, nous, on va s'allumer la console et y jouer jour et nuit, et basta. Ce jeu est un chef-d'oeuvre, point à la ligne.
With flawless gameplay mechanics, characters packed with polygons, nearly endless replay value, and a soundtrack like no other, Soul Calibur is a game not to be missed. With a game like this, it baffles the mind as to why this console is now defunct. It's really impossible to ask much more from any game, especially when it was one of the first games for the console. If you own the console, you must own this game, no questions asked.
Mega Fun (Sep, 1999)
Noch nie habe ich eine dermaßen detailreiche und zugleich flüssige Grafik gesehen wie in diesem Beat ‘emUp. Störten mich früher noch Prügler mit Waffen, ist mir das jetzt egal! Dieses Spiel muss man einfach lieben. 19 Kämpfer, unzählige Stages, Modi und Einstellmöglichkeiten werden euch fast ewig motivieren. Und dann der Mission-Modus. Wer einmal angefangen hat, der möchte am liebsten nicht wieder aufhören. Auch wenn die ein oder anderen Aufgabe dermaßen schwer ist, dass man kurz davor steht, das Pad in die Ecke zu brennen, wandert der Finger doch wieder auf den Start-Button. Wenn das kein deutliches Zeichen für Qualität ist, dann weiß ich auch nicht mehr. Jedem Freak, der bislang dem Dreamcast skeptisch gegenüberstand, gebe ich den gut gemeinten Rat, in den Laden zu gehen, sich Soul Calibur anzusehen und am besten gleich Spiel und Konsole mitzunehmen.
Player One (Dec, 1999)
Tous les fans de beat'em up (et même les non-initiés) doivent posséder ce petit bijou. Superbe, spectaculaire et enivrant.
Lägger man därtill alla hemligheter som vi ännu inte har upptäckt trots ett par veckors hårdspelande och vad som kan döljas på Internet står det klart att Soul Calibur är ett spel som kommer att leva länge.
Incredible! Go buy this game! A must have! The graphics, sound, gameplay, control, are all fabulous. You couldn't ask for a better fighting game. Well, maybe Dead or Alive 2 will beat it but for now this is the best fighting game for a home system out on the market. Actually, it might be the best fighting game out period. Soul Calibur also has a story mode that makes the game have great replay value. Not only do you get to beat the game to get extra characters you also get to play different missions that when completed give you more extra features. Some of the extra features are pictures, endings, extra costumes, new levels, and more. I highly recommend this game to everyone. It is a must have game.
Game Revolution (Sep 01, 1999)
Still, I really have to search for things to complain about… Hands down, Soul Calibur is the best fighting game I have ever played, even though most of the improvements over Soul Blade are purely in the graphics. It has tried and true characters, great combat and absolutely brilliant graphics. However, I have to award at least half of the graphical credit to the new Dreamcast system. Do you have one yet? It's worth buying for Soul Calibur alone.
RetroGame Man (Sep 16, 2016)
Overall, this is one of my favourite fighting games of all time. The only one that really gives it a run for its money is the sequel on Gamecube (where you can be LINK!). This game is fun, easy to pick up but hard to master, looks great and sounds even better! Highly recommended for anyone who owns a Dreamcast.
Video Games (Nov, 1999)
(PAL version)
Namco setzt den Maßstab auf dem Dreamcast - Wahnsinn! Teilweise spielt man Soul Calibur gar nicht mehr, um das nächste Match zu gewinnen, sondern ist einfach nur noch perplex ob der bis in kleinste Details (keinerlei Clipping-Fehler, keine Gelenküberschneidungen etc.) akribisch perfekten Grafik und Animation der Kämpfer. Das ist gar kein Spiel mehr, sondern ein Kunstwerk! Wenn man ein Dreamcast-Spiel haben muss, dann dieses hier. Entschuldigungen werden nur akzeptiert, wenn man beim Anblick eines Beat‘em-Ups Pickel und Magenkrämpfe bekommt, hehe. Einziger haltbarer Kritikpunkt ist die nicht übermäßig tiefgehende Fighting-Engine - das ist hier aber irgendwie Nebensache und heißt auch keinesfalls, dass einem je die taktischen Mittel ausgehen, um jede Art von Gegner zu schlagen.
90 (Sep 20, 2009)
Soul Calibur ist mit Abstand das beste Beat’em Up, welches ich je gespielt habe. Hier passt alles zusammen. Audiovisuell ist der Titel eine absolute Wucht und die Steuerung für meine Verhältnisse perfekt, so dass die Kämpfe (vorzugsweise zu zweit) immer wieder ein Vergnügen sind. Der ausgezeichnete Missions-Battle und massig andere tolle Modi unterhalten wirklich für Wochen, was man von vielen anderen Genrevertreter nicht behaupten kann. Hier habe ich wirklich versucht jeden Charakter gut zu beherrschen, obwohl ich eigentlich immer nur etwas an der riesigen Move-Palette gekratzt habe. Soul Calibur ist ganz klar ein Meilenstein in der Geschichte der Videospiele und gehört auf jeden Fall in jede DC-Sammlung. „Welcome to the Stage of History!”
Edge (Sep 06, 1999)
Few games scream at you to play them, stealing away hours and days without you even caring. Soul Calibur is one such title. Gather a few friends together and you’re transported back to the early days of the PlayStation and endless Tekken bouts, transfixed by a vision of the future. Just as it did when 32bit arrived, Namco has once more defined a new videogame era.
Bordersdown (Jul 30, 2002)
Although any flavour fighting game will fail to convert the die-hard anti-scrapper to the genre, no fan of gaming can fail to be impressed by the product as a whole. If the future of video games depends on creating utterly consistent game worlds - to aid immersion - then this must be seen as a design blueprint for achieving such a lofty ambition. Not only does Soul Calibur have incredible (and still, arguably, unsurpassed on home formats) visuals for a beat-em-up, with glorious lighting effects when weapons clash and highly detailed and individualistic warriors, but this never feels like an achievement obtained at the expense of either gameplay or consistency.
The talented and caring team at Namco has provided the home user with much more than a straight arcade port-over. While everyone first zones in on the orgasmic visuals, it is the Mission Battle mode that defines the DC version as a classic. Mission Battle encourages players to appreciate the innovations in Soul Caliburis command system by offering great rewards. You donit feel worthy until youive got the gold-tinted title screen with all the character portraits. Itis true that you could give up every other DC game in return for this.
HappyPuppy (Aug 13, 1999)
The graphics are the best ever on a home machine. The game itself is very fun and the extras will keep you coming back for a long time. This is a must-have for all Dreamcast owners.
TotalVideoGames (TVG) (Aug 13, 2001)
This really is a staggering game with so much effort obviously put in to it, you just have to be impressed. This really is the ultimate fighting game. It is easy to get into and very rewarding when you put the time in. The characters are very diverse and there is a favorite in there for everyone. I canât get over this game. It doesnât have the complexity and pure skillfulness of VF3, but did you expect it to? But what it does have is an all-out action packed experience that will amaze everyone, it is without a doubt the ultimate two-player experience. As for is it the best fighting game ever, well yes and no but more yes than no. You see if you like depth and precision then you will probably still go back to VF3, but if you like everything else then Soul Calibur is for you. It will be a long time before a game amazes me like this again. Well not a long time, just until Shenmue is releasedâ¦
Game Critics (Dec 06, 1999)
So much like my first day of class in a new school, I had some initial fears when first playing Soul Calibur. It wasn't what I had originally hoped for (like realizing college isn't just one long party) and I was like a new freshman longing for his yesteryears as a lower-school senior (back when I could muster up one combo chain after another in Tekken 2, resulting in some serious cans of whup-ass). Sadly, those techniques have faded in my memory and I was left to deal with the reality of now being a student of Soul Calibur. But fear not, because after finding new motivation (like punking Dale until he cries like a girl) and studying up on the techniques, I'm beginning to pick up the ropes and see the light that is Soul Calibur. It's only a matter of time now that, as my skills develop, my experience grows and pretty soon I'll achieve my PhD in Soul Calibur. Then people will have to start calling me Dr. Kilik instead of Mr. Fishcake.
Gamekult (Aug 30, 2000)
Les jeux de baston 3D sur Dreamcast ne sont pas légion. Mais ils sont de qualité. Un des premiers qui soient sortis, Soul Calibur, reste sans aucun doute un des meilleurs du genre toutes consoles confondues. Personnages charismatiques, système de combat bien étudié, un plaisir éternel pour un jeu mythique !
Soul Calibur is an excellent showcase for the Dreamcast’s capabilities. The game’s detail, graphics and addictive action make it the benchmark for future 3-D fighters and gives the Dreamcast another feather in its cap.
85 (Sep 20, 1999)
I'm sure by now you have heard people say "Get Soul Calibur if you buy a Dreamcast! This is a must buy!". Well I have to go along with the general consensus, this is indeed a great game.
84 (Jul, 2008)
OK folks, I think I’ve droned on enough. Bottom line is this: Soul Calibur is an incredibly fun and addictive fighter, even for people who generally don’t like fighting games, and it is still extremely good even when compared to the newest fighters out there. If you happen to have access to a Dreamcast and aren’t too busy playing Who Wants to Beat Up a Millionaire?, definitely don’t hesitate to check this game out.