🕹️ New release: Lunar Lander Beyond

XGIII: Extreme G Racing

aka: Extreme-G 3, XG3, XG3: Extrreme-G Racing
Moby ID: 4705

[ GameCube ] [ PlayStation 2 ]

GameCube credits (2001)

78 people (67 professional roles, 11 thanks)

Acclaim Studios Cheltenham

Lead Programmer Robert C. Dibley
Programmers Mark Allen, Ewan Brown, Steven A. Dunn, David Hoskins, David Jones, Tony Marshall, Andrew McCabe, Robert Pitt, Paul Richardson, Gurjeet Sidhu, Derek Ward
Lead Artist John Nash
Artists Neil Bousfield, Martin Calvert, Mark Cronin, Tom Dicken, John Golding, David Harris, Simon Kay, Marcus Kielly, Simon Parish, Wayne Peters, Tomás Rovina-Roquero, Trevor Slater, Sean Wiggz
Sound Designer Robin Stout
Lead Designer Nick Harper
Designers Christopher Whiteside, Paul Stockley
Producer Paul Weaver
Studio Head Harvey Elliott
Thanks to Paul Brain, David Collins, Damian Finn, Deborah Lennard, Robert Osborne, John Reitze, Outsource Media, James Dixon

Audio

Music Nick Arundel, Ministry of Sound, System F, Vitae, Kamaya Painters, Double Figures, Luzan, DJ Butterface, Muzzi Kalmyth, Nukamol, The Cone Ranger
Additional Music Stuart Duffield
Voice Artists Laurence Bouvard, Stanley Townsend

Quality Assurance

UK QA Manager Daniel Luton
Game Analysts Chris Knaggs, Andrew J. Smith, Alex Johnson, Martin Riley, Orland Apiado, Jerry Bazigos
US QA Manager Brian Regan
Supervisors Bill Handworth, Matthew Canonico
Sr. Lead Analysts Bonchi Martinez, Martin Glantz, Daren Chencinski
Lead Analysts James Dima, Jennifer Simone

Acclaim Entertainment

Marketing Mary Bond, Ned Browning, Jeremy Chubb, Jack Scalici, Evan Stein, Brian Thompson
Special Thanks Kathleen Byrne, Rick Fox, John Ma
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Collaborations

MobyPro Early Access

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Other Games

MobyPro Early Access

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Credits contributed by Paul Weaver.