The tenth installment of Might and Magic series, Legacy is a tribute to its older episodes (from 1 to 5), and is particularly similar to World of Xeen games. While Legacy is set in the world of Ashan, which is the same we've seen in Might and Magic: Heroes VI, the action takes place in an unexplored area: the Agyn Peninsula, a few years after the events depicted in Might and Magic: Heroes VI. The Colony of Agyn, once a proud member of the Holy Falcon Empire, is now considering secession. You play a group of four adventurers starting in the city of Sorpigal. The adventurers are there to fulfill the last will of their defunct mentor: bring back his ashes to the temple of his birth city.
In the tradition of the older episodes Legacy features grid-based movement and turn-based combat. The graphics however are more modern, and many elements from the late episodes such as the skill system are present. The characters can be user-defined (you can choose from four races, three classes per race), randomly generated, or you can use the default predefined group.
The logo of New World Computing can be spotted on the book the narrator is reading during the introduction movie.
The game begins in a small town called Sorpigal-by-the-Sea. Might & Magic I started in a town called Sorpigal, while Might & Magic VI started in New Sorpigal.
It is possible to find poems that make reference to the previous nine games in the series. The poems are written by a "Lord Caneghem", which is of course a nod to Might & Magic creator Jon van Caneghem.
In the house of Edwin the astronomer in Seahaven, it is possible to see a drawing of the Isles of Terra.
The character Jassad you meet in Sorpigal-by-the-Sea originally appeared in the Might & Magic novels (The Dreamwright and The Shadowsmith) written by Geary Gravel in 1995.