DescriptionThe USSR has launched a huge attack on the USA, and the only hope for the free world is for you (as leader of a US Squadron of fighters) to destroy their defense bases. This is done in a multi-stage action game with some similarities to the same developer's Beach Head. All the mini-games must be completed before the time limit on the bomb is expired.
The first thing you will see is a missile being launched; the game then takes you to your hangar, from which you must quickly launch as many ships as possible, a task made difficult by the limited gravity. You must then fly it into Soviet airspace in a side-view shoot 'em up section, in which staying low keeps you safe from radars, and quick reactions see you shoot enemy fighters and avoid trees.
The next scene takes place on a single-screen view, with five windows to shoot through, and enemies aiming at you to be avoided. You then reach the base, and must shoot out approaching enemies. Finally, you must use discs onto a wall, such that they rebound to hit maintenance robots, with the ultimate goal of causing the base to overheat, the Soviet attack to be thwarted, and the US to be saved.
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- "Raid!!!" -- French Amstrad CPC title
- "Raid!" -- UK reissue title
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|Your Commodore||Commodore 64||Mar, 1985||100|
|Tilt||Commodore 64||Jan, 1985||100|
|Your Spectrum||ZX Spectrum||May, 1985||14 out of 15||93|
|Info||Commodore 64||Sep, 1984||90|
|The Video Game Critic||Commodore 64||Sep 27, 2013||B+||83|
|Amtix!||Amstrad CPC||Nov, 1985||75 out of 100||75|
|Computer Gamer||BBC Micro||Aug, 1986||14 out of 20||70|
|Personal Computer Games||Commodore 64||Feb, 1985||7 out of 10||70|
|Computer Gamer||Atari 8-bit||Nov, 1986||10 out of 20||50|
|Eurogamer.net (UK)||Commodore 64||Oct 26, 2007||5 out of 10||50|
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Amiga versionRob Brooks and Adrian Cummings of Mutation Software started work on an Amiga port of Raid Over Moscow, but like so many other projects, it was eventually canceled. The remains can be seen at AGTW.
- May 1985 (Issue 1) - #19 'It's the Zzap! 64 Top 64!'