Scooby-Doo

aka: Scooby Doo in the Castle Mystery
Moby ID: 20032
Commodore 64 Specs

Description

Scooby's friends Shaggy, Fred, Daphne and Velma have been kidnapped in an enormous castle owned by an evil genius. It's Scooby's job to travel through it and rescue them in this platforms 'n' ladders beat 'em up.

Enemies include ghosts emerging from doors, bats which must be ducked, skulls to jump over, springy thingies, and Ghoulfish. Scooby has plenty of attacking moves, but must be stationary to launch into one. You start with six lives, and get extras by picking up Scooby Snacks, and by completing each of the four levels.

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Credits (Commodore 64 version)

5 People

Programming
Audio Programming
Graphics
Musician
Sound Effects

Reviews

Critics

Average score: 75% (based on 9 ratings)

Players

Average score: 2.9 out of 5 (based on 15 ratings with 0 reviews)

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Trivia

When Elite originally got this license, they planned a six-level Dragon's Lair-influenced arcade adventure with elaborate cut-scenes and varied gameplay scenes. This was previewed and advertised, but realized to be impractical, hence the game they eventually released having simpler gameplay. Sinclair User magazine mocked the situation by giving the 'Scooby Award' to heavily-delayed games.

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Identifiers +

  • MobyGames ID: 20032
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Contributors to this Entry

Game added by Martin Smith.

Commodore 16, Plus/4 added by FatherJack.

Additional contributors: Garcia.

Game added November 17, 2005. Last modified March 22, 2024.