Published by Developed by Released Platforms |
Genre Perspective Art Gameplay Interface Narrative |
Description
Street Fighter IV is the first main game in the fighting series, since the release of Street Fighter III in 1997, to up the main number in the game title. Produced by Yoshinori Ono, the game was launched following the positive response to Street Fighter II': Hyper Fighting.The game is chronologically set between the second and third main series and features a cast of well-known characters. The most important change is the visual style. Instead of choosing full 3D like the Tekken or Virtua Fighter series, SF IV stays true to it roots with stages on 2D planes. The characters are rendered in 3D with polygons similar to the Street Fighter EX series, but now with a hand-drawn touch of strokes and smudges, providing an effect of ink or paint in the visual design.
The gameplay is largely reminiscent of Super Street Fighter II Turbo and Street Fighter III: 3rd Strike with a six-button scheme for light, medium and heavy kicks and punches, throws, dashes, quick standing, combos and special moves. New to this game are Focus Attacks (Saving Systems in the Japanese version), based on two stances where an incoming attack can be absorbed and consequently countered. These attacks can be used to cancel out special moves, leading to new opportunities for combos and putting the emphasis into reading an opponent's move, rather than relying on strict combos. Regular special moves can be powered up through a super combo gauge. There is also a revenge gauge that is filled up by taking damage. When full, an ultra combo can be performed, with a long cinematic set of moves, often shown from a camera perspective that breaks away from the regular view.
Compared to the arcade version, the home version offers online multiplayer, new characters, both Japanese and English voice acting, animated introductions and endings for all characters, bonus stages, a new introduction, a challenge mode that introduces players to the basics, and downloadable content.
The set of playable characters includes:
- Abel (new)
- Akuma
- Balrog
- Blanka
- Cammy
- Chun-Li
- Crimson Viper (new)
- Dan
- Dhalsim
- E. Honda
- El Fuerte (new)
- Fei-Long
- Gen
- Guile
- Ken
- M. Bison
- Rose
- Rufus (new)
- Ryu
- Sagat
- Sakura
- Vega
- Zangief
Screenshots
Promo Images
Alternate Titles
- "快打旋風4" -- Taiwan spelling
Part of the Following Groups
- Games for Windows Live releases
- Games made into comics
- Middleware: CRI
- PlayStation 3 Platinum Range releases
- Software Pyramide releases
- Street Fighter series
- Xbox 360 Classics releases
- Xbox 360 Platinum Hits releases
User Reviews
Street Fighter Kicks Back | Xbox 360 | Lawnmower Man (149) |
Critic Reviews
GamesRadar | PlayStation 3 | Feb 17, 2009 | 10 out of 10 | 100 |
Giant Bomb | Xbox 360 | Jul 07, 2009 | ![]() ![]() ![]() ![]() ![]() |
100 |
1UP | PlayStation 3 | Feb 17, 2009 | A | 100 |
Gameplayer (Australia) | Xbox 360 | Feb 17, 2009 | 9.5 out of 10 | 95 |
Meristation | PlayStation 3 | Feb 16, 2009 | 9.5 out of 10 | 95 |
Official Xbox Magazine (UK) | Xbox 360 | Feb 16, 2009 | 9 out of 10 | 90 |
videogamer.com | Xbox 360 | Feb 16, 2009 | 9 out of 10 | 90 |
Thunderbolt Games | PlayStation 3 | Mar 03, 2009 | 9 out of 10 | 90 |
Good Game | Xbox 360 | Feb 23, 2009 | 9 out of 10 | 90 |
Jeuxvideo.com | Xbox 360 | Feb 16, 2009 | 18 out of 20 | 90 |
Forums
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Trivia
It was named Best Fighting/Wrestling Game in Cheat Code Central's 2009 Cody Awards.Related Web Sites
- Street Fighter IV (official game website (in Japanese))
- Street Fighter IV (official game website (international))
- Wikipedia: Street Fighter IV (article in the open encyclopedia)
- X360A achievement guide (X360A's achievement guide for Street Fighter IV.)
Xbox 360 Credits (500 people)
465 developers, 35 thanks
Ryu:
Ken:
Chun‑Li:
Guile:
Blanka:
Dhalsim:
E. Honda:
Zangief:
Balrog (jpn)/Vega (eng):
M. Bison (jpn)/Balrog (eng):
Sagat:
Vega (jpn)/M. Bison (eng):
C. Viper: