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Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father.

There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.


Sword of Sodan Amiga Impaled
Sword of Sodan Genesis Flying enemies here
Sword of Sodan Amiga Jumping over barrels
Sword of Sodan Genesis Level 1 introduction

Promo Images

There are no promo images for this game

Alternate Titles

  • "ソード オブ ソダン" -- Japanese spelling

Part of the Following Groups

User Reviews

Slow difficult side scrolling action game. Genesis gametrader (233)

Critic Reviews

ST/Amiga Format Amiga Mar, 1989 76 out of 100 76 Amiga Feb 22, 2008 7 out of 10 70
The One Amiga Mar, 1989 62 out of 100 62
ASM (Aktueller Software Markt) Genesis Feb, 1991 6.2 out of 12 52
Sega Does Genesis Sep 18, 2018 D+ 33
HonestGamers Genesis 1998 3 out of 10 30 Genesis Jul 15, 2004 3 out of 10 30
Power Play Genesis Apr, 1991 25 out of 100 25
GameHall Genesis Mar 13, 2006 1.2 out of 10 12
The Video Game Critic Genesis May 10, 2003 F 0


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Cancelled ports

Sword of Sodan was advertised as "coming soon" for both IBM and Apple IIgs, as seen in this ad, but was released for neither format. The version for the Apple IIGS was in development at Visual Concepts, Ltd and only a non-playable demo was released.

Cancelled sequel

Though they never released their promised royalties for Sword of Sodan, Grønbech and Larsen set about making a sequel for Bethesda Softworks. Sword of Sodan 2 was never finished, but a screenshot may be seen in a an old newspaper article.

German index

On April 29, 1989, Sword of Sodan was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.


The first Amiga disk contains the following message from the authors of the game to all potential crackers:

hi, strange place to meet?? i guess it's ok for you to peek around in my boot block, but if you are out to crack this program, may the worst curse be on you forever!
Information also contributed by B.L. Stryker, Игги Друге and Kabushi.

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Contributed to by Kabushi (217778) and Martin Smith (66862)