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The vampire lord Kairn has murdered his father and brothers so he could inherit control of the valley. Ever since he's used his powers to cut off contact with the outside world, Kairn has been living it up, torturing the villagers with madness and death, feeding off of them like livestock and turning the village women into his personal vampiress servants. Meanwhile, the villagers are miserable, as every day they face the possibility of either being devoured by werewolves, gnawed on by zombies, driven into stark raving lunatics, or turned into vampires by Kairn and his posse.

A cargo pilot's plane is shot down by a mysterious force while flying over a remote valley in Romania. A helpful village girl named Deirdre rescues him from the crash and takes him to her father Kiril, who informs the pilot that his arrival via plane crash marks him as the chosen one who is prophesied to destroy Kairn. Since Kairn has cut off all ways out of the valley, the only way he is going to leave is, as the old saying goes, over his dead body. That's not going to be very easy, however. Wild animals and unnatural creatures roam the countryside. While some villagers will help the hero to rid them of Kairn, others have been driven mad with despair and by the valley's oppressive aura, causing them to commit unspeakable acts or otherwise act in an unhelpful manner. Even the most trusted allies may turn out to have a few skeletons in the closet...

Veil of Darkness is an isometric role-playing game with action-based combat and adventure elements. Most of the game is dedicated to exploring the game world in a fairly open-ended fashion, gathering information and items. Puzzle-solving is conversation- and inventory-based; many battles are also designed in a puzzle-like manner, with the hero being able to defeat certain enemies only with specific weapons. Heavy inventory management and status ailments contribute to the game's RPG mechanics.


Veil of Darkness PC-98 The Prophecy
Veil of Darkness DOS Map Screen
Veil of Darkness FM Towns Although the keywords of the NPCs CAN be in KANJI or KATAKANA, you must know the EXACT wording of the hidden keywords in HIRAGANA if you want to make use of the list on the right of the keyword menu!
Veil of Darkness FM Towns Seems like a nice place to stop and look at a map

Promo Images

Veil of Darkness Magazine Advertisement Part 2
Veil of Darkness Magazine Advertisement Page 77
Veil of Darkness Magazine Advertisement Part 1
Veil of Darkness Magazine Advertisement


Alternate Titles

  • "ヴェイル オブ ダークネス ~呪われた予言~" -- Japanese spelling
  • "Veil of Darkness: Norowareta Yogen" -- Japanese title

Part of the Following Groups

User Reviews

Very interesting.. and scary DOS Afex Tween (172)
Solid Dracula Adventure game that is mislabeled as an RPG DOS Kevin Garzo (4)
Boring and lacking in imagination and excitement. DOS Zovni (10623)
A rare and original Horror RPG from SSI... DOS Indra was here (20843)
Disappointing. DOS Tiamat (18)
this is as close to a vampire movie as possible DOS n-n (55)

Critic Reviews

ASM (Aktueller Software Markt) DOS Jun, 1993 11 out of 12 92
Just Adventure DOS 2000 A- 91
Abandoned Times Magazine DOS Oct, 2011 8 out of 10 80
PC Joker DOS Mar, 1993 79 out of 100 79
Play Time DOS May, 1993 74 out of 100 74
PC Zone DOS May, 1993 72 out of 100 72
PC Games (Germany) DOS Apr, 1993 71 out of 100 71
Power Play DOS Apr, 1993 61 out of 100 61
Alle PC Spiele DOS 1993 Unscored Unscored
Computer Gaming World (CGW) DOS Jun, 1993 Unscored Unscored


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A small bug in the game makes it possible to kill just about anything, including the "unkillable" entities and those that should only succumb to particular weapons - perhaps with the exception of Kairn and the living statues (activated if the vampire isn't killed), and even that, I believe, due to their extremely high rate of hitpoints rather than to their actual immortality. How to do it? Simply by throwing objects at the enemy! The heavier or sharper the object, the more damage it will do. In this way you can, e.g., kill Andrei the Zombie and spend all your silver instead of having the silver sword (the only weapon to whose hits Andrei reacts) made of it! :) This bug is present in all versions of the game that I've played (that is, two versions ;)
Contributed to by Alan Chan (3618) and Terok Nor (33128)
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