Thomas J. Holmes

aka: Thomas Holmes, Tom Holmes
Moby ID: 867

Biography edit · view history

Since 2002, Tom Holmes has been a lead developer for Microsoft Games Studios, working on titles for Turn10, FASA, and currently 343 Industries.

Previously, Thomas Holmes, Christopher Straka, and James Namestka joined together to form the company Event Horizon, which would eventually change to become DreamForge Intertainment.

Credited on 30 games

Displaying most recent · View all

Halo: Infinite - Campaign (2021, Xbox Series) Principal Engine Architect
Halo: Infinite - Multiplayer (2021, Windows) Principal Engine Architect
Halo 5: Forge (2016, Windows Apps) Engineering
Halo 5: Guardians (2015, Xbox One) Graphics Engineering Lead
Halo 4 (2012, Xbox 360) Lead
Halo: Combat Evolved - Anniversary (2011, Xbox 360) Special Thanks
Forza Motorsport 3 (2009, Xbox 360) Engine / Systems Team
Mass Effect (2007, Xbox 360) Add’l Dev’t
Shadowrun (2007, Xbox 360) Graphics Lead
Forza Motorsport 2 (Limited Collector's Edition) (2007, Xbox 360) Development
Forza Motorsport 2 (2007, Xbox 360) Development
Warhammer 40,000: Rites of War (1999, Windows) Head of Research and Development
Sanitarium (1998, Windows) Head of R&D
TNN Outdoors Pro Hunter (1998, Windows) Head of R&D
War Wind II: Human Onslaught (1997, Windows) Director of Product Development
War Wind (1996, Windows) Research Director (DreamForge)
Dungeon Hack (1995, PC-98) Programmer
Chronomaster (1995, DOS) Research
Anvil of Dawn (1995, DOS) Lead Programmer
Ravenloft: Stone Prophet (1995, DOS) Head of Research & Development

[ full credits ]

Related Sites add

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: