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The Time Machine is the second in the Mysterious Adventure series of text adventures by Brian Howarth. You are a newspaper reporter, come to investigate the eccentric professor who lives all by himself out on the moors. You start the game in a swamp and must find your way to an old manor house. When you get there, you find the place deserted though. Ultimately you must rescue the professor by finding 3 missing prisms which control his time machine, which are lost in time. Items found in one destination sometimes have to be used in another.

As the other games in the series, the game uses an interpreter similar to the Scott Adams adventure engine, and thus also has the same limitations - a basic 2-word parser, limited vocabulary, and brief descriptions. Illustrations are included in Spectrum, C64, Dragon and Oric ports.


The Time Machine VIC-20 Starting out in the fog.
The Time Machine VIC-20 There is a house to the North.
The Time Machine VIC-20 Wrong direction leads me into a bog.
The Time Machine VIC-20 How do we enter the house?

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S Olafsson (39279) added The Time Machine (VIC-20) on Aug 14, 2015
Other platforms contributed by Trypticon (11034), S Olafsson (39279), FatherJack (62753), Kabushi (225885), Pseudo_Intellectual (61314) and mocagh (2839)