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Description

The space ship Monotros has returned after receiving an SOS call to save his home world (Volfied) from alien invaders and has to defeat a different boss and his minions in each level. Volfied is very similar to Qix -- the player takes control of a ship/object whose purpose is to roam the screen, forming shapes and removing them from the playfield. By way of reward, a picture is gradually revealed in the removed areas of the screen. The borders of the area not yet cleared by the player become the borders of the area the player's pointer can move along. When not cutting, the ship is protected by a shield that decreases over time. When it hits zero, the enemies can also killl you when not cutting.

The player's object must avoid contact with any of the enemies which float around the screen, as this will weaken and eventually destroy it. Barriers limit which parts of the border boxes can be formed through. The goal is to clear 80% or more of the screen, and each additional percent adds bonus points. Most levels contain power-up blocks that can be claimed when the area around it is removed. Possible power-ups can increase speed (S), freeze the enemies for a short time (T), prevent the shield from counting down for a little while (P), give a laser to shoot the smaller enemies (L), kill all the smaller enemies instantly (C) or grant a weapon to kill the boss (a red tomato only found in blocks with the red light).

This game allows for one- or two-player games in three difficulty levels, but offers no passwords or saved games across its numerous levels.

Screenshots

Volfied Commodore 64 Slowly filling in space
Volfied TurboGrafx-16 The PC Engine version doesn't entirely match the other versions when it comes to levels
Volfied Arcade Explosions
Volfied Amiga I ran into the big baddie

Promo Images

Volfied Magazine Advertisement

Alternate Titles

  • "Ultimate Qix" -- US/Brazilian Genesis title
  • "ヴォルフィード" -- Japanese spelling

Part of the Following Groups

User Reviews

Excellent. Difficult, but excellent Amiga Katakis | カタキス (42945)
Good conversion of Taito's popular arcade game of the same name. DOS Clockwork (187)
If I could only keep my cool.. DOS Roedie (5247)
Another wonderful classic. DOS Tomer Gabel (4634)

Critic Reviews

Commodore Format Commodore 64 Aug, 1991 90 out of 100 90
Amiga Power Amiga Dec, 1991 80 out of 100 80
Zzap! Commodore 64 Oct, 1991 77 out of 100 77
SEGA Mega Drive Game Power Genesis 1993 7 out of 10 70
Amiga Action Amiga Dec, 1991 70 out of 100 70
CU Amiga Amiga Dec, 1991 70 out of 100 70
ASM (Aktueller Software Markt) DOS Feb, 1992 8 out of 12 67
Raze Genesis Jul, 1991 64 out of 100 64
Amiga Joker Amiga Jan, 1992 42 out of 100 42
Alle PC Spiele DOS 1993 Unscored Unscored

Forums

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Trivia

Manual

The Volfied manual has instructions for loading the game both on ZX Spectrum and Amstrad CPC, but these versions were never released, even though the game itself was simple enough to stand a conversion to most 8-bit formats.

Sound

This game uses two sound devices. The intro music and the music between the levels are produced by your sound card, while the in-game sound effects are made by the PC Speaker. This technique is shared by another Taito conversion, Qix.

Information also contributed by Игги Друге
Contributed to by 666gonzo666 (66248), Sciere (801443), Kabushi (257726), Martin Smith (79966), gamewarrior (5040), Игги Друге (46309) and Tomer Gabel (4634)
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