Not an American user?
DescriptionAt the end of Gothic the nameless hero destroyed the Avatar of the god Beliar known as the Sleeper. But although his body was gone, the Sleeper wasn't ready to give up and chose an undead dragon as his new form in the world. So in Gothic II the goal was to defeat his four minions, which he left behind in the mine valley, and the Sleeper himself with the power of the Eye of Innos.
In Gothic 3 the hero and his companions have now reached the mainland of the kingdom of Myrtana. Despite the efforts of the mining colony on Khorinis, the orcs won the war and enslaved the humans that wouldn't acknowledge their rule. There are now three main factions on Myrtana: the rebels who are still loyal to King Rhobar and want to defeat the orcs; the orcs themselves; and the mysterious assassin guild with their own agenda. During the game the player needs to choose which side he is on and help them to fulfill their goal.
To make things even more difficult, all rune magic has disappeared from the land. Only the magic of the ancients still works; but for that the player needs to find the magic scrolls well hidden across the land. The goal is now to find out what happened in Myrtana and find the mysterious wizard Xardas, as there are rumors which say that he's the one who helped the orcs win the war - and some even say that he is the one behind the disappearance of the rune magic.
To do so, the player is free to roam the world from the start (even so it's not wise since many animals will eat the hero for breakfast). The journey begins in a small village the hero helps defend against the orcs; in the north lies the icy region of Nordmar, and in the south there's the desert of Varant, where the assassins chose to live. The game world is significantly larger in this installment and includes three vast regions with several towns and other settlements in each, almost any of which can be accessed and explored at any time. Teleporter stones unique to each location can be found and used to shorten travel times.
The core gameplay is similar to that of the earlier games in the series. Leveling up and learning new skills and talents requires learning points as well as gold needed as payment for the trainers inhabiting the world. Points can be invested to learn new abilities or improve available ones (e.g. fighting with one-handed sword). Since in the previous two games the protagonist has defeated everything from a Bloodfly to a Undead Dragon on the island of Khorinis, in Gothic 3 he starts already as a fully grown hero equipped with a good weapon called Orcslayer. However, tougher foes await him, and many side quests can be undertaken in order to improve his skills as well as his reputation among the competing factions. Unlike the preceding games, there are three difficulty levels available; also, enemies populating the surface are roughly of the same strength regardless of the location, making free-roaming much more feasible than before.
Another difference from the previous games, besides the visual updates, is the new fighting system. More combo attacks are available, and combat is fully controlled by two mouse buttons instead of the old keyboard-based system (though the control scheme can be customized). For the first time in the series it is possible to use shields for better blocking. Additionally, there are more talents to learn, for which a basic skill in the correspondent area needs to be increased: for example, the ability to pick heavy locks requires a thief skill of at least 30, etc.
- "救世英豪 3" -- Chinese spelling (traditional)
- "哥特王朝3" -- Chinese spelling (simplified)
- "Готика 3" -- Russian spelling
Part of the Following Groups
- 3D Engine: GENOME
- Covermount: Level (Romania)
- Fantasy Creatures: Orcs
- Gameplay feature: Alchemy
- Gameplay feature: Blacksmithing
- Gameplay feature: Character development - Training
- Gameplay feature: Day / Night cycle
- Gameplay feature: Goldsmithing
- Gameplay feature: Hunting
- Gameplay feature: Mining
- Gameplay feature: Multiple endings
- Gameplay feature: Survival cooking
- Gothic series
- Middleware: EMotion FX
- Middleware: Gamebryo/Lightspeed/NetImmerse
- Middleware: SpeedTree
- Physics Engine: PhysX
|I don't want to leave||Unicorn Lynx (181564)|
|My kingdom for a horse||Thekwane Black (34)|
|The poor man's Oblivion||Andy Voss (1875)|
|I am a little bird flying high, but taking a hard fall.||BogdanM (1197)|
|Legendra||Mar 07, 2010||90|
|PC Games (Germany)||Oct 13, 2006||88 out of 100||88|
|Playfuls||Oct 24, 2006||8.6 out of 10||86|
|Game Captain||Oct 15, 2006||83 out of 100||83|
|Eurogamer.net (UK)||Oct 19, 2006||8 out of 10||80|
|Game Chronicles||Dec 18, 2006||6.9 out of 10||69|
|GamingExcellence||Dec 09, 2006||6.6 out of 10||66|
|Entertainment Depot, The||Apr 10, 2007||6 out of 10||60|
|Game Informer Magazine||Feb, 2007||5 out of 10||50|
|Worth Playing||Dec 19, 2006||4.5 out of 10||45|
|Topic||# Posts||Last Post|
|How where the previous Gothics?||19||Unicorn Lynx (181564)
Apr 07, 2008
BugsAt release, Gothic 3 still contained a lot of bugs. Even three official updates did not solve all problems. A community member from the official Gothic 3 board of the publisher's forum, Hans Trapp, made the first unofficial (fan-made) bug fix. His so called "Fire Chalice Bugfix" fixes an unresolvable main quest. It was released on June 7, 2007 and started a huge wave of fan-made bug fixes, which ended in the semi-official "Community Patch" which was supported by publisher JoWooD Productions Software AG.
The previous Gothic 3 gold master was called back because of the amount of bugs that were still present. On Sept. 26, 2006, JoWooD Productions Software AG let the public know that the new gold master for Gothic 3 was officially finished and in production:
Liezen, Österreich, 26th of September 2006; Thousands of fans have been shocked after the message: “Gothic 3 is not gold anymore”. Rumours about delays, current situation of development and quality problems circulated trough the community and fans became much more nervous each day. JoWooD Productions, Deep Silver and Piranha Bytes attach great importance to on a very good quality which suits the expectations of the fans. Due to this reason the version has been optimized till the last second. Now it’s done: Gothic 3 is ready and in production. The game will be released on the 13th of October.
Game engineThe graphics engine used in the game is called GENOME and was developed by Piranha Bytes. Gothic 3 is the first game to use this engine.
PC PowerplayThe German magazine PC Powerplay gave the game an unenthusiastic review of 67%, mostly because of the bugs, and used the headline "Why Gothic 3 is a huge disappointment" on their cover. According to their own account in issue 12/2006, they received an angry phone call by JoWooD's marketing director (shortly before the magazine's distribution) in which he threatened to withdraw all advertisements and to convince all other companies of the gaming industry to do the same. Later JoWooD's lawyer threatened to take out a restraining order to stop the distribution of the magazine unless they blacken out the headlines of the cover. Later the threats were driven back to a compensation lawsuit. The German online magazine 4players.de, which awarded 68%, reported of a similar reaction after their review.
References to the gameThe game was parodied in two episodes of Die Redaktion (The Editorial Team), a monthly comedy video produced by the German gaming magazine GameStar. They were published on the DVD of issue 12/2006 and 01/2007 respectively. The first one is an indirect parody about the many bugs in the game.
- 2006 – Most Buggiest Game of the Year
- 2006 – Biggest Disappointment of the Year
- 2006 – #3 Best Voice-Acting of the Year
- 2006 – Biggest Disappointment of the Year (PC)
- GameStar (Germany)
- February 01, 2007 - Best PC Game in 2006 (Readers' Vote)
- February 01, 2007 - Best German PC Game in 2006 (Readers' Vote)
- February 01, 2007 - Best PC RPG in 2006 (Readers' Vote)
Related Web Sites
- Gothic 3 (official website)
- 3D Gamers - Gothic 3 Downloads (Get patches, screenshots, trailers and more for Gothic 3.)
- Community Patch Team (The website of the semi-official community patch team. Which consist of community members of the Publisher's (JoWood) officials board. Here you can find the current Updates for Gothic 3 made by the community members.)
- Gothic 3 (Official Homepage)
- Gothic 3 (JoWood Productions' product page)
- Gothic 3 Cheats (on Cheat Code Central)
- Gothic 3 FAQS (Walkthroughs and FAQ files for the game)
- Gothic 3 Game Guide (Game Pressure's guide includes maps, information about NPCs and specific help on each quest and location.)
- Gothic³ Interactive Map [G3iMap] (Gothic 3 Interactive Map is an interactive atlas tool for Gothic 3.)
- Gothic3.net (Another comprehensive site about the game, in German and English.)
- [email protected] (Keep up with news, get maps & cheats, opinions and more on this Gothic site, devoted to the series.)
- UHS Hint File - Gothic 3 (Comprehensive solution and strategy guide set up in question and answer format.)
- World of Gothic (Another Gothic site available in German & English.)
Sicarius (61582) added Gothic 3 (Windows) on Oct 13, 2006
Credits (437 people)
359 developers, 78 thanks