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World War II: Frontline Command

Moby ID: 37989

Windows version

A good game let down by niggling problems

The Good
There is a lot to like in this game. It is well drawn, the troops move well, and the ambient sounds are good. There's no intrusive music track and I found this actually added to the atmosphere, (who apart from Hollywood goes to war with a sound track)?

There are lots of missions to play and the idea of giving all these missions a date and a place on the overall map of Europe adds to the feel of progressing through an overall campaign.

The Bad
Just a few little things. The main problem is that soldiers get stuck among the scenery. This was a problem that, for me, occurred as they crossed bridges. Some soldiers would walk through / under the bridge where they would get stuck in water that is too deep for them. I'm not very good at games of this type and I got my remaining mortar troops stuck in this way. This meant I could not complete the mission and had to abort & replay.

The other problem for me was the background noise. In the main it works well but part of that noise are sounds that I took to be the screams of soldiers being shot. Now when I'm focussing on positioning troops on one part of the map and I hear this I naturally wanted to check my other troop positions to make sure they are not under attack. They seldom were but I had to check and I found this very distracting.

Paradoxically I also found that troops to whom I'd issued movement orders died en-route without me being aware of it.

The Bottom Line
Good enough game, plenty to do, but a few niggles that stop it being a classic

by piltdown_man (236159) on November 16, 2011

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