DescriptionZuma Deluxe is an Aztec-themed action puzzler. The goal: eliminate all the balls before they reach the skull. Balls roll down a track towards this skull and the player-controlled frog-shaped idol must shoot balls toward them to stop them, earning points. Using the mouse to rotate the frog and clicking to fire, the player needs to create rows of three or more of the same color balls to eliminate them.
The catch is that each track is shaped differently. Part of the track may block others so that if the track is filled with balls, the ones behind some may be unreachable. Fortunately, the player has up to four lives, a rarity in many puzzle games.
The game offers two different play modes:
- Adventure Mode
The player must battle through multiple temples to find the secrets of the Zuma. In this "campaign mode", temples that have been defeated may be skipped by the player when the player continues the game via save game.
- Gauntlet Mode
The player must work the player's level up from Rabbit to Sun God. Levels used in this mode must first be unlocked from the Adventure Mode. Gauntlet Mode also offers 4 (four) additional play modes: Random, Spesific, Practice, and Survival.
- "Zuma" -- Palm OS/Pocket PC title
Part of the Following Groups
|Addictive even though it does get pretty difficult||Windows||Roedie (5247)|
|Addicting game, but very difficult||Windows||Robinet (48)|
|This is what Snood should have been||Windows||Zack Green (1184)|
|If you don't like haemorrhoids send them a ball!||Windows||POMAH (65677)|
|IGN||J2ME||Mar 11, 2005||9.2 out of 10||92|
|Extreme Gamer||Xbox 360||Feb 09, 2006||8 out of 10||80|
|Impulse Gamer||Windows||Aug, 2008||8 out of 10||80|
|Pocket Gamer UK||J2ME||Mar 06, 2006||8 out of 10||80|
|Game Chronicles||Xbox 360||Feb 18, 2006||8 out of 10||80|
|Inside Mac Games (IMG)||Macintosh||Oct 03, 2005||8 out of 10||80|
|Modojo||J2ME||2006||4 out of 5||80|
|TalkXbox||Xbox 360||Feb 27, 2006||77 out of 100||77|
|Xboxdynasty (XD)||Xbox 360||Jan 09, 2008||7.4 out of 10||74|
|7Wolf Magazine||Windows||Oct 19, 2004||5.5 out of 10||55|
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1001 Video GamesZuma appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
LawsuitThe Zuma concept is not new. Popcap borrowed it from Mitchell Corp.'s 1998 arcade game Puzz Loop/Ballistic. In 2004, President Roy Ozaki intended to file a lawsuit against Popcap for IP infringement. The outcome is not known. Mitchell did however rework the game concept in the 2006 Nintendo DS game Magnetica.
ReferencesIf you scroll over the Main Menu selections from top to bottom, the notes played are the same 5-note motif from Close Encounters of the Third Kind
Information also contributed by Sciere
Related Web Sites
- Ripping Off Japan - Japanese Video Game Copyright Protection & Preservation (article about the similarities between Puzzloop and the later-released Zuma, on Gamasutra (24th October 2006))
- X360A achievement guide (X360A's achievement guide for Zuma.)
- Zuma (Product page on the developer's website.)
Windows Credits (27 people)
12 developers, 15 thanks
Jordin Baugh, John Vechey, Shanon Lyon, Sukhbir Sidhu, Tysen L. Henderson, John Raptis, Nicholas Newhard, Jeff Weinstein, Kathy Bacon, Ian Greenhoe, Josh Langley, Alison Kruse, David Haas