Tom Carbone
Moby ID: 10199
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Thomas Carbone has been in the game industry since 1993, when he left Hughes Aircraft Company and the AMRAAM missile project for Sculptured Software, and the chance to make games for the SEGA Genesis. After Tecmo Super Baseball, Tom moved onto the Sony PlayStation, where he worked on Space Jam.
After completing NHL Breakaway 98, Tom moved on to Kodiak Games, where he was the lead programmer for WCW Mayhem and WCW Backstage Assault for the PlayStation and N64.
After Kodiak, Tom went to Microsoft Game Studios to complete the work he started at Kodiak on Inside Pitch 2003 for the Xbox. Tom left Microsoft in 2003 to start at Electronic Arts as a lead programmer on Madden 2005, as well as Madden 2006 for the Xbox 360.
Since beginning as Technical Director at the Florida Interactive Entertainment Academy at UCF, Tom has continued to contribute at EA to Superman, as well as Madden 2008 for the Xbox 360.
Credited on 21 games
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Killer Instinct (2023, Windows Apps) | Iron Galaxy Studios |
Rumbleverse (2022, PlayStation 5) | Iron Galaxy |
Killer Instinct (2016, Windows Apps) | Iron Galaxy Studios |
Divekick (2013, Windows) | The Mighty, Mighty Iron Galaxy |
Scribblenauts Remix (2013, Android) | Iron Galaxy Studios |
Street Fighter III: 3rd Strike (2011, PlayStation 3) | Engineering |
007: Blood Stone (2010, Nintendo DS) | The entire n-Space Family |
Call of Duty: Modern Warfare - Mobilized (2009, Nintendo DS) | Special Thanks to... |
Star Wars: Battlefront - Elite Squadron (2009, Nintendo DS) | Special Thanks |
Marvel Ultimate Alliance 2 (2009, Nintendo DS) | Our Business Partners... |
Marvel Ultimate Alliance 2 (2009, Wii) | The Entire N-Space Family |
Call of Duty: World at War (2008, Nintendo DS) | Special Thanks to... |
Superman Returns (2006, PlayStation 2) | Software Engineer |
Madden NFL 2005 (2004, PlayStation 2) | Lead Software Engineer |
Amped 2 (2003, Xbox) | Additional Software Development |
Inside Pitch 2003 (2003, Xbox) | Software Development Lead |
WCW Backstage Assault (2000, Nintendo 64) | Project Lead Software Engineer |
WCW Mayhem (1999, Nintendo 64) | Software Engineers |
NHL Breakaway 98 (1998, Nintendo 64) | N64 Programmers |
Space Jam (1996, PlayStation) | Project Manager |
[ full credits ]
Frequent Collaborators
People- 11 games with Dave Lang
- 8 games with Brian Salisbury
- 7 games with Aaron Jeromin
- 7 games with Trey Dear
- 6 games with François Masciopinto
- 6 games with Ryan Cooper
- 6 games with W. Michael Montgomery
- 6 games with David Levan
- 6 games with Steve Coughlin
- 6 games with Shawnna Adamson
Companies
- 6 games with Iron Galaxy Studios, LLC
- 6 games with n-Space, Inc.
- 5 games with Activision Publishing, Inc.
- 4 games with Xbox Game Studios
- 4 games with Microsoft Corporation
- 4 games with Electronic Arts, Inc.
- 3 games with Acclaim Studios Salt Lake City
- 3 games with GameVision Studio
- 2 games with Acclaim Entertainment, Inc.
- 2 games with Volt Information Services, Inc.
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