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Michael P. Hadwin

aka: Michael Hadwin
Moby ID: 10496

Biography edit · view history

Michael Hadwin co-founded the mobile game development studio Fun Machine in 2011. Previously he was CEO / Creative Director of Skylab Entertainment in 2003. Michael co-founded and served as Vice President at Ritual Entertainment where he was the Art Director on several successful titles including: Quake Mission Pack #1, SiN, and Heavy Metal: FAKK 2. Prior to Ritual Entertainment, Michael worked at 3D Realms Entertainment where he played a key role in the marketing development of Duke Nukem 3D and Shadow Warrior.

Credited on 21 games

Displaying most recent · View all

Quake (2021, Windows) Art
RWBY: Grimm Eclipse - Definitive Edition (2021, Nintendo Switch) Game Director
Vicious Circle (2019, Windows) Creative Director
Battlesloths 2025: The Great Pizza Wars (2017, Windows) Rooster Teeth Games
Duke Nukem 3D: 20th Anniversary World Tour (2016, Windows) Graphic Design for Packaging, Manual, Ads
RWBY: Grimm Eclipse (2016, Windows) Game Director
Halo: The Master Chief Collection (2014, Xbox One) Lead Environment Artist
Age of Booty: Tactics (2014, iPad) Lead Artists
Duke Nukem 3D: Megaton Edition (2013, Windows) Graphic Design: Packaging, Manual, Ads
Disney Epic Mickey (2010, Wii) Art Director (Visual Effects)
Disney Guilty Party (2010, Wii) Art Services
Age of Booty (2008, Xbox 360) Artists
Stubbs the Zombie in Rebel Without a Pulse (2005, Xbox) Environment Artists
Heavy Metal: F.A.K.K. 2 (2000, Windows) Ritual Entertainment
Quake: The Offering (1999, Linux) Art
SiN (1998, Windows) Art
Duke Nukem 3D (1998, Genesis) Graphic Design, Packaging, Manual, Ads
Duke Nukem 3D: Atomic Edition (1997, Macintosh) Graphic Design
Quake Mission Pack No. I: Scourge of Armagon (1997, DOS) Art
Duke Nukem 3D (1996, DOS) Graphic Design, Packaging, Manual, Ads

[ full credits ]

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