Francesco Gigliotti

aka: Frank Gigliotti
Moby ID: 109997

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Francesco Gigliotti has been a software engineer at Infinity Ward since October 2002. After graduating from Digipen Applied Graphics School, Frank began his career at Paradigm Entertainment in February 1998, where he completed Beetle Adventure Racing for the N64 and Terminator: Dawn of Fate for the PS2.

Credited on 14 games

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Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) Infinity Ward: Original Team
Fortnite (2018, iPhone) Designed, Developed, and Published by Epic Games
Fortnite (Standard Founder's Pack) (2017, Windows) Designed, Developed, and Published by Epic Games
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) Infinite Ward - Original Team
Shadow Complex: Remastered (2015, Windows) Epic Games
Titanfall (2014, Windows) Additional Engineering
Call of Duty: Modern Warfare 2 (2009, Windows) Engineering Leads
Call of Duty 4: Modern Warfare (2007, Xbox 360) Engineering Leads
Call of Duty 2 (Game of the Year Edition) (2006, Windows) Engineering Leads
Call of Duty 2 (2005, Xbox 360) Programming Leads
Call of Duty 2 (Collector's Edition) (2005, Windows) Engineering Leads
Call of Duty: United Offensive (2004, Windows) Very Special Thanks Infinity Ward
Call of Duty (2003, Windows) Engineering
Beetle Adventure Racing! (1999, Nintendo 64) Software Engineers

[ full credits ]

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