🕹️ New release: Lunar Lander Beyond

Olivier Goguel

aka: O. Goguel
Moby ID: 11391

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Olivier Goguel has developed his first video game in 1988, and has always been involved since then in game development. He was at the birth of Kalisto Entertainment, where he had been acting for more than 10 years as Technical Director. During this period, Goguel has been at the heart of the game development evolution, from floppy disk to DVD, from 2D only to 3D Shaders, from small in-house development to large team using third parties technologies, from craftsmen to industrialisation. Olivier Goguel now works as consultant for SolidGame.com, on technical and management issues for major video game companies through Europe.

Credited on 20 games

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Century: Age of Ashes (2021, Windows) Special Thanks
Karateka (2013, Android) Android Version
Leadlight (2010, Browser) Thanks also to
Mission Equitation Online: Mon Club Sur Internet (2008, Windows) People
Voyage (2005, Windows) Special Thanks to
Heritage of Kings: The Settlers (2004, Windows) Special Thanks To
Furry Tales (2004, PlayStation 2) Special Thanks To
Jimmy Neutron: Boy Genius (2002, GameCube) Special Thanks
Tinies Farter (2001, ExEn) Project manager
Swamp Buggy Racing (2000, Windows) Special Thanks to Kalisto Entertainment
Ultim@te Race Pro (1998, Windows) Programming
Dark Earth (1997, Windows) Technical Directors
Nightmare Creatures (1997, PlayStation) Technical Management
Pac-in-Time (1995, SNES) Technical Director
Savage Warriors (1995, DOS) Technical Management
Pac-in-Time (1993, DOS) Technical Director
Out of This World (1992, Apple IIgs) Thanks to the FTA
Fun Columns (1991, Apple IIgs) Coding
Hover Blade (1991, Apple IIgs) Toolset 219
Flobynoid (1988, Apple II) Programming

[ full credits ]

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