Diana Gowen
Moby ID: 12965
Credits (4 credits on 3 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Star Trek: The Next Generation - Klingon Honor Guard (1998, Windows) | Special Thanks |
X-COM: Interceptor (1998, Windows) | Paul (Intel 3Dfx Interactive) |
2D scrolling | |
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Jazz Jackrabbit 2 (1999, Macintosh) | Special Thanks |
Action | |
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Jazz Jackrabbit 2 (1999, Macintosh) | Special Thanks |
Star Trek: The Next Generation - Klingon Honor Guard (1998, Windows) | Special Thanks |
X-COM: Interceptor (1998, Windows) | Paul (Intel 3Dfx Interactive) |
Licensed | |
---|---|
Star Trek: The Next Generation - Klingon Honor Guard (1998, Windows) | Special Thanks |
Platform | |
---|---|
Jazz Jackrabbit 2 (1999, Macintosh) | Special Thanks |
Regional differences | |
---|---|
Star Trek: The Next Generation - Klingon Honor Guard (1998, Windows) | Special Thanks |
Sci-fi / futuristic | |
---|---|
Star Trek: The Next Generation - Klingon Honor Guard (1998, Windows) | Special Thanks |
X-COM: Interceptor (1998, Windows) | Paul (Intel 3Dfx Interactive) |
Shooter | |
---|---|
Jazz Jackrabbit 2 (1999, Macintosh) | Special Thanks |
Star Trek: The Next Generation - Klingon Honor Guard (1998, Windows) | Special Thanks |
X-COM: Interceptor (1998, Windows) | Paul (Intel 3Dfx Interactive) |
Side view | |
---|---|
Jazz Jackrabbit 2 (1999, Macintosh) | Special Thanks |
Simulation | |
---|---|
X-COM: Interceptor (1998, Windows) | Paul (Intel 3Dfx Interactive) |
Space flight | |
---|---|
X-COM: Interceptor (1998, Windows) | Paul (Intel 3Dfx Interactive) |
Strategy / tactics | |
---|---|
X-COM: Interceptor (1998, Windows) | Paul (Intel 3Dfx Interactive) |