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Heather Sowards

Moby ID: 13345

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Heather Sowards has done music and sound effects for games since 1996. She started out working for DMA-USA and is now currently the Audio Manager at VR-1 Entertainment in Boulder. She spoke at GDC 2000 with game producer Brett Close (VR-1) on how audio should be included in the typical game development cycle. Her credits include titles for PC, Console and Web-based games. She is currently Audio Lead for an upcoming X-Box title.

Credited on 21 games

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Age of Empires III: Definitive Edition (2020, Windows) Operations Manager
Dragon Age: Origins (2009, PlayStation 3) Audio Design
Lost Planet: Extreme Condition (2006, Xbox 360) Operations Manager
The Fast and the Furious (2006, PlayStation 2) Operations Manager
Frantix (2005, PSP) Audio Director
GripShift (2005, PSP) Additional Voice Direction & Editing
Untold Legends: Brotherhood of the Blade (2005, PSP) Audio Director
EverQuest: Dragons of Norrath (2005, Windows) Audio Director
Champions: Return to Arms (2005, PlayStation 2) Audio Editing & Support
EverQuest II (2004, Windows) Audio Director
Links 2004 (2003, Xbox) Audio Director
Top Spin (2003, Xbox) Salt Lake Games Management
Amped 2 (2003, Xbox) Sound Design Audio Director
Inside Pitch 2003 (2003, Xbox) Additional Audio Support
Nightcaster II: Equinox (2002, Xbox) Audio Lead
Pulse Racer (2002, Xbox) Audio Lead
Fighter Ace 3.5 (2002, Windows) Sound
Sea Trader: Rise of Taipan (2002, Game Boy Advance) Contributions by
Nightcaster: Defeat the Darkness (2002, Xbox) Audio Lead
Tides of War (1999, Windows) Music

[ full credits ]

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