Alexandre Parizeau

Moby ID: 167479

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Alexandre is currently the producer of a game for next-generation consoles at Ubisoft. In his 8 years of experience in the videogame industry, he has produced several PC and console titles and worked in collaboration with major clients such as Disney, Warner Bros, THQ and Take-Two. Alexandre has a broad range of experience within the game production pipeline starting from his early roots in QA and game design to producer.

Credited on 24 games

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Far Cry 6 (2021, Windows) Managing Directors
Watch Dogs: Legion (2020, Windows) Managing Director
Starlink: Battle for Atlas (2018, PlayStation 4) Managing Director
Far Cry 5 (2018, PlayStation 4) Managing Director
For Honor (2017, Xbox One) Managing Director
Watch_Dogs 2 (2016, PlayStation 4) Managing Director
Far Cry: Primal (2016, PlayStation 4) Managing Director
Tom Clancy's Rainbow Six: Siege (2015, Windows) Managing Director
Assassin's Creed: Syndicate (2015, Windows) Managing Director
Assassin's Creed: Unity (2014, Windows) Thanks
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) Senior Producer
I Am Alive (2012, PlayStation 3) Special Thanks
Tom Clancy's Splinter Cell: Conviction (2009, Windows) Producer
Tom Clancy's Rainbow Six: Vegas (2006, Windows) Producer
Scooby-Doo!: Unmasked (2005, GameCube) Special Thanks
Carmen Sandiego: The Secret of the Stolen Drums (2004, GameCube) Special Thanks
Scooby-Doo!: Mystery Mayhem (2004, PlayStation 2) Producer
Lemonade Tycoon (2004, J2ME) Game Designers
Scaler (2004, PlayStation 2) Game Director
Scooby-Doo!: Mystery Mayhem (2003, Game Boy Advance) Producer

[ full credits ]

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