Anna Megill
Moby ID: 168813
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Anna Megill is a game writer with a track record spanning two decades. Beginning her career in 2004 as a QA Tester at Cyberlore Studios, she transitioned into roles that showcased her writing prowess and creative talents. Her tenure at Cyberlore involved testing for multi-platform titles, where she provided bug reports and content feedback.
Megill's journey continued at Smith College, where she served various roles from 2004 to 2008, including Technology Wrangler and Writer/Editor. During this time, she provided tutoring and training in technology, advised students on academic paper writing, and taught workshops on grammar and style.
In May 2007 she joined Pileated Pictures as a Writer and QA Lead. In 2009, Megill entered the gaming industry full-time as a Writer/QA Editor at ArenaNet LLC, where she contributed to the narrative content of PC MMOs Guild Wars and Guild Wars 2. Her responsibilities included conceiving, writing, and editing narrative content.
Continuing to hone her craft, Megill joined Square Enix / Airtight Games as a Narrative Designer in 2012, where she structured narrative and gameplay for the title Murdered: Soul Suspect (2014). Her role involved collaborating with teams to deliver interactive experiences.
Megill's career trajectory saw her contributing to renowned franchises such as Assassin's Creed at Ubisoft, where she conceived and wrote narrative elements for Assassin's Creed: Syndicate in 2014. Additionally, she served as a Creative Director at Project Untold, where she conceived, wrote, and edited text for unreleased projects.
In subsequent years, Megill held pivotal roles at companies like Cynixy, Arkane Studios, Remedy Entertainment, and Massive Entertainment, where she led narrative teams and collaborated on projects such as Dishonored: Death of the Outsider (2017), Control (2019) and Avatar: Frontiers of Pandora (2023). Between February 2021 and August 2023 she was the Narrative Lead at Playground Games.
On 6th February 2024 CD Projekt Red announced Megill had joined the studio as a Lead Writer.
Credited on 11 games
Displaying most recent · View all
Avatar: Frontiers of Pandora (2023, PlayStation 5) | Lead Narrative Designer |
Forza Motorsport (2023, Windows) | Special Thanks to Playground Games |
Returnal (2021, PlayStation 5) | Friends and Family |
Control: Ultimate Edition (2021, PlayStation 5) | Pre-Production Narrative Lead |
Control (2019, Windows) | Pre-Production Narrative Lead |
Dishonored: Death of the Outsider (2017, Windows) | External Writers |
Murdered: Soul Suspect (2014, Windows) | Writers |
Guild Wars 2 (2012, Windows) | Design |
Insecticide: Part 1 (2008, Windows) | Quality Assurance |
Insecticide (2008, Nintendo DS) | Quality Assurance |
Playboy: The Mansion (2005, PlayStation 2) | Quality Assurance |
[ full credits ]
Frequent Collaborators
People- 3 games with Gio Corsi
- 3 games with Mikael Kasurinen
- 3 games with Stephanie M. Komure
- 3 games with David Philipp
- 3 games with Mark De La Fuente
- 3 games with Clint Corley
- 3 games with Eevi Korhonen
- 3 games with Joshua Stubbs
- 3 games with Pol Rius i Casanellas
- 3 games with Diana Kalenova
Companies
- 5 games with Audiokinetic Inc.
- 4 games with Valve Corporation
- 4 games with Epic Games Tools LLC
- 3 games with Side UK Ltd.
- 3 games with Lakshya Digital Pvt. Ltd.
- 2 games with Anzovin Studio, Inc.
- 2 games with Ubisoft Entertainment SA
- 2 games with Virtuos Ltd.
- 2 games with CYANtest
- 2 games with Creat Studios, Inc.
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