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Wilfried Mallet

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Wilfried Mallet began by working for Ubisoft on projects like Tonic Trouble, Monaco Grand Prix, Strike-R (PC and PS2) and F1 Racing Championship (PC). He then joined Monte Cristo Multimedia and led coding teams on projects like Dino Island, Star Academy, the Fire Department games and finally on Silverfall and Earth Awakening on PC, and a preproduction demo of Silverfall for a Xbox 360. He then worked shortly for Darkworks on a study of the Unreal Engine.

In 2009 he is a Technical Director at SPIDERS.

Credited on 18 games

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Steelrising (2022 on Windows) Technical Direction
GreedFall (2019 on Windows) Technical Direction
The Technomancer (2016 on Xbox One) Technical Direction
Bound by Flame (2014 on Xbox 360) Technical Direction
Mars: War Logs (2013 on Windows) Technical Direction
Of Orcs and Men (2012 on PlayStation 3) Technical Direction
The Testament of Sherlock Holmes (2012 on PlayStation 3) Spiders
Faery: Legends of Avalon (2011 on Windows) Technical Director
Gray Matter (2010 on Windows) Engine and Tools
Silverfall: Earth Awakening (2008 on Windows) Lead Programmer
Silverfall (2006 on Windows) Lead Programmer
Fire Department: Episode 3 (2006 on Windows) Lead Engine Programmer
Firefighter Command: Raging Inferno (2004 on Windows) Lead Programmer
Fame Academy (2003 on Windows) Lead Programming
RS3: Racing Simulation Three (2002 on Windows) Programming Team
Dino Island (2002 on Windows) Level Developer
F1 Racing Championship (2001 on Windows) Programmers
Monaco Grand Prix Racing Simulation 2 (1998 on Windows) Code

[ full credits ]

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Wilfried Mallet (SEKTOR)
source: Dino Island credits

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