Jason Snyder
Moby ID: 19711
Biography edit · view history
In 2001, Jason Snyder was a Senior Software Engineer with Red Storm.
Quoted from Red Storm's Bio page:
Life Before Red Storm
Born in the wilds of northern Chapel Hill, my earliest memories involve exploring the woods near my ancestral home and destroying things with a hammer. Later I discovered that it is actually possible to put things together with said implement. As I grew older, the ability to create things on a computer had a definite appeal since the risk of losing fingers in a work accident is slightly less.
Like many of my cohorts, I got my start in computing during the 'good old days' - which is defined as the days when 64k of memory in a computer was cause for great boasting.
I attended several colleges and eventually graduated from Appalachian State University in 1992. I joined a small multimedia company out of Cary called Foundation Solutions, Inc. It was a cool place where I had to do standard software development stuff (i.e. the impossible). I helped write Microsoft Encarta 1994 and a couple of other titles before a wonderful opportunity arose in the form of a job opening at the Chapel Hill office of MicroProse, Inc..
Free Time
Playing computer games, reading (particularly history), getting hurt playing basketball, making noise with a guitar.
Credited on 30 games
Displaying most recent · View all
Assassin's Creed: Nexus VR (2023, Quest) | Programmers |
Assassin's Creed III: Remastered (2019, Windows) | Gameplay Programmers |
Starlink: Battle for Atlas (2018, PlayStation 4) | Engineer |
Battlesloths 2025: The Great Pizza Wars (2017, Windows) | Invisible Collective Special Thanks |
Star Trek: Bridge Crew (2017, PlayStation 4) | Online Programmers |
Pulse (2015, Windows) | Kickstarter Backers |
Far Cry 4 (2014, Windows) | Additional Programming |
Rocksmith: All-new 2014 Edition (2013, Windows) | Game System Engineers |
Tom Clancy's Ghost Recon: Future Soldier (2012, PlayStation 3) | Engineers |
Europa Universalis III: Heir to the Throne (2009, Windows) | Beta Testers |
Hearts of Iron II: Complete (2007, Windows) | Beta Tester |
Europa Universalis III (2007, Windows) | Beta Testers |
Europa Universalis III (Collector's Edition) (2007, Windows) | Beta Testers |
Hearts of Iron II: Złota Edycja (2006, Windows) | Beta Tester |
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Xbox 360) | Engineering |
Hearts of Iron II (2005, Windows) | Beta Tester |
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Engineering |
Tom Clancy's Ghost Recon (2001, Windows) | Engineer |
Force 21 (2000, Game Boy Color) | Director of Engineering |
Tom Clancy's Rainbow Six: Covert Ops Essentials (2000, Windows) | Technical Director |
[ full credits ]
Frequent Collaborators
People- 14 games with Robbie Edwards
- 14 games with Steven Reid
- 13 games with Stuart White
- 13 games with Elizabeth Loverso
- 12 games with Clark Gibson
- 12 games with Scott Reid
- 10 games with Brian Upton
- 10 games with Deke Waters
- 10 games with Paul D'Agostino
- 9 games with Tom Clancy
Companies
- 18 games with Red Storm Entertainment, Inc.
- 13 games with Ubisoft Entertainment SA
- 9 games with Ubisoft GmbH
- 8 games with Valve Corporation
- 7 games with Ubisoft, Inc.
- 6 games with SouthPeak Interactive Corporation
- 5 games with Paradox Interactive AB
- 5 games with Ubisoft Ltd.
- 5 games with Cenega S.A.
- 4 games with Ubisoft SRL
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