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Marc Blank

Moby ID: 199

Credits (72 credits on 32 games)

1st-person
Syphon Filter: Dark Mirror (2007, PlayStation 2) Special Thanks
Ad Verbum (2000, DOS) Z-Machine by
Syphon Filter (1999, PlayStation) Executive Producer
Zork I: The Great Underground Empire (1996, SEGA Saturn) Authors
Columbo's Mystery Capers (1993, Newton) Developed by
Return to Zork (1993, DOS) Special Thanks to
Journey: The Quest Begins (1989, DOS) Created by
3rd-person (Other)
Syphon Filter 3 (2001, PlayStation) Executive Producers
Syphon Filter 2 (2000, PlayStation) Executive Producer
Action
Syphon Filter: Dark Mirror (2007, PlayStation 2) Special Thanks
Syphon Filter: The Omega Strain (2004, PlayStation 2) Director of Product Development
Syphon Filter 3 (2001, PlayStation) Executive Producers
Syphon Filter 2 (2000, PlayStation) Executive Producer
Syphon Filter (1999, PlayStation) Executive Producer
Bubsy 3D (1996, PlayStation) Executive Producer
Adventure
Zork N plus 9 (2012, Browser) adapting Zork by
Endless, Nameless (2012, Z-machine) Z-Machine by
Zork (2001, Browser) Created at the MIT Laboratory for Computer Science by
Ad Verbum (2000, DOS) Z-Machine by
Zork: The Undiscovered Underground (1997, Windows) Written by
Zork I: The Great Underground Empire (1996, SEGA Saturn) Authors
Return to Zork (1993, DOS) Special Thanks to
Pork I: The Great Underground Sewer System (1991, DOS) A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by
Zork Zero: The Revenge of Megaboz (1989, DOS) Based on a concept by
Journey: The Quest Begins (1989, DOS) Created by
Border Zone (1987, DOS) Author
Bureaucracy (1987, DOS) Contributions by
Zork Trilogy (1987, Commodore 64) Interactive Fiction by
Trinity (1986, DOS) Interactive Fiction Plus(TM) Development System
Zork III: The Dungeon Master (1986, Amiga) Design
Zork: The Great Underground Empire (1986, Amiga) Design
Zork II: The Wizard of Frobozz (1986, Amiga) Design
Enchanter (1986, Amiga) Design
A Mind Forever Voyaging (1985, DOS) Development tools for Interactive Fiction Plus
Deadline (1984, DOS) Chief Architect
The Witness (1983, PC Booter) Based on an idea by
Dungeon (1980, Mainframe) Dungeon was created at the MIT Laboratory for Computer Science by
Behind view
Syphon Filter: Dark Mirror (2007, PlayStation 2) Special Thanks
Syphon Filter (1999, PlayStation) Executive Producer
Bubsy 3D (1996, PlayStation) Executive Producer
Board game
Fooblitzky (1986, DOS) Designed by
Comedy
Bubsy 3D (1996, PlayStation) Executive Producer
Pork I: The Great Underground Sewer System (1991, DOS) A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by
Bureaucracy (1987, DOS) Contributions by
Compilation
Zork Trilogy (1987, Commodore 64) Interactive Fiction by
Enchanter Trilogy (1986, Commodore 64) Interactive Fiction by
Contemporary
Columbo's Mystery Capers (1993, Newton) Developed by
Bureaucracy (1987, DOS) Contributions by
Cyberpunk / dark sci-fi
A Mind Forever Voyaging (1985, DOS) Development tools for Interactive Fiction Plus
Detective / mystery
Columbo's Mystery Capers (1993, Newton) Developed by
Deadline (1984, DOS) Chief Architect
The Witness (1983, PC Booter) Based on an idea by
Direct control
Bubsy 3D (1996, PlayStation) Executive Producer
Fantasy
Endless, Nameless (2012, Z-machine) Z-Machine by
Zork (2001, Browser) Created at the MIT Laboratory for Computer Science by
Zork: The Undiscovered Underground (1997, Windows) Written by
Zork I: The Great Underground Empire (1996, SEGA Saturn) Authors
Zork Zero: The Revenge of Megaboz (1989, DOS) Based on a concept by
Journey: The Quest Begins (1989, DOS) Created by
Zork Trilogy (1987, Commodore 64) Interactive Fiction by
Zork III: The Dungeon Master (1986, Amiga) Design
Zork: The Great Underground Empire (1986, Amiga) Design
Zork II: The Wizard of Frobozz (1986, Amiga) Design
Enchanter (1986, Amiga) Design
Dungeon (1980, Mainframe) Dungeon was created at the MIT Laboratory for Computer Science by
Fixed / flip-screen
Columbo's Mystery Capers (1993, Newton) Developed by
Zork III: The Dungeon Master (1986, Amiga) Design
Zork II: The Wizard of Frobozz (1986, Amiga) Design
Deadline (1984, DOS) Chief Architect
Football (American)
Live Action Football (1994, Windows 3.x) Game
Graphic adventure
Return to Zork (1993, DOS) Special Thanks to
Interactive fiction / text adventure
Zork N plus 9 (2012, Browser) adapting Zork by
Endless, Nameless (2012, Z-machine) Z-Machine by
Zork (2001, Browser) Created at the MIT Laboratory for Computer Science by
Ad Verbum (2000, DOS) Z-Machine by
Zork: The Undiscovered Underground (1997, Windows) Written by
Zork I: The Great Underground Empire (1996, SEGA Saturn) Authors
Pork I: The Great Underground Sewer System (1991, DOS) A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by
Zork Zero: The Revenge of Megaboz (1989, DOS) Based on a concept by
Border Zone (1987, DOS) Author
Bureaucracy (1987, DOS) Contributions by
Zork Trilogy (1987, Commodore 64) Interactive Fiction by
Trinity (1986, DOS) Interactive Fiction Plus(TM) Development System
Zork III: The Dungeon Master (1986, Amiga) Design
Zork: The Great Underground Empire (1986, Amiga) Design
Zork II: The Wizard of Frobozz (1986, Amiga) Design
Enchanter (1986, Amiga) Design
A Mind Forever Voyaging (1985, DOS) Development tools for Interactive Fiction Plus
Deadline (1984, DOS) Chief Architect
The Witness (1983, PC Booter) Based on an idea by
Dungeon (1980, Mainframe) Dungeon was created at the MIT Laboratory for Computer Science by
Interwar
The Witness (1983, PC Booter) Based on an idea by
Medieval
Endless, Nameless (2012, Z-machine) Z-Machine by
Platform
Bubsy 3D (1996, PlayStation) Executive Producer
Point and select
Columbo's Mystery Capers (1993, Newton) Developed by
Return to Zork (1993, DOS) Special Thanks to
Puzzle
Columbo's Mystery Capers (1993, Newton) Developed by
Puzzle elements
Endless, Nameless (2012, Z-machine) Z-Machine by
Ad Verbum (2000, DOS) Z-Machine by
Zork: The Undiscovered Underground (1997, Windows) Written by
Zork I: The Great Underground Empire (1996, SEGA Saturn) Authors
Return to Zork (1993, DOS) Special Thanks to
Zork Zero: The Revenge of Megaboz (1989, DOS) Based on a concept by
Journey: The Quest Begins (1989, DOS) Created by
Fooblitzky (1986, DOS) Designed by
Zork III: The Dungeon Master (1986, Amiga) Design
Zork: The Great Underground Empire (1986, Amiga) Design
Zork II: The Wizard of Frobozz (1986, Amiga) Design
Deadline (1984, DOS) Chief Architect
Real-time
Border Zone (1987, DOS) Author
Sci-fi / futuristic
Bubsy 3D (1996, PlayStation) Executive Producer
Shooter
Syphon Filter: Dark Mirror (2007, PlayStation 2) Special Thanks
Syphon Filter: The Omega Strain (2004, PlayStation 2) Director of Product Development
Syphon Filter 3 (2001, PlayStation) Executive Producers
Syphon Filter 2 (2000, PlayStation) Executive Producer
Syphon Filter (1999, PlayStation) Executive Producer
Simulation
Live Action Football (1994, Windows 3.x) Game
Sports
Live Action Football (1994, Windows 3.x) Game
Spy / espionage
Syphon Filter: The Omega Strain (2004, PlayStation 2) Director of Product Development
Syphon Filter 3 (2001, PlayStation) Executive Producers
Syphon Filter 2 (2000, PlayStation) Executive Producer
Syphon Filter (1999, PlayStation) Executive Producer
Border Zone (1987, DOS) Author
Stealth
Border Zone (1987, DOS) Author
Strategy / tactics
Fooblitzky (1986, DOS) Designed by
Text parser
Endless, Nameless (2012, Z-machine) Z-Machine by
Zork (2001, Browser) Created at the MIT Laboratory for Computer Science by
Pork I: The Great Underground Sewer System (1991, DOS) A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by
Border Zone (1987, DOS) Author
Bureaucracy (1987, DOS) Contributions by
Zork III: The Dungeon Master (1986, Amiga) Design
Zork: The Great Underground Empire (1986, Amiga) Design
Zork II: The Wizard of Frobozz (1986, Amiga) Design
A Mind Forever Voyaging (1985, DOS) Development tools for Interactive Fiction Plus
Deadline (1984, DOS) Chief Architect
Dungeon (1980, Mainframe) Dungeon was created at the MIT Laboratory for Computer Science by
Text-based / Spreadsheet
Endless, Nameless (2012, Z-machine) Z-Machine by
Zork (2001, Browser) Created at the MIT Laboratory for Computer Science by
Pork I: The Great Underground Sewer System (1991, DOS) A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by
Bureaucracy (1987, DOS) Contributions by
Zork III: The Dungeon Master (1986, Amiga) Design
Zork: The Great Underground Empire (1986, Amiga) Design
Zork II: The Wizard of Frobozz (1986, Amiga) Design
A Mind Forever Voyaging (1985, DOS) Development tools for Interactive Fiction Plus
Deadline (1984, DOS) Chief Architect
Dungeon (1980, Mainframe) Dungeon was created at the MIT Laboratory for Computer Science by
Top-down
Fooblitzky (1986, DOS) Designed by
Turn-based
Live Action Football (1994, Windows 3.x) Game