Marc Blank

Moby ID: 199

Credits (72 credits on 32 games)

Production
Syphon Filter: The Omega Strain (2004, PlayStation 2) Director of Product Development
Syphon Filter 3 (2001, PlayStation) Executive Producers
Syphon Filter 2 (2000, PlayStation) Executive Producer
Syphon Filter (1999, PlayStation) Executive Producer
Bubsy 3D (1996, PlayStation) Executive Producer
Design
Zork N plus 9 (2012, Browser) adapting Zork by
Zork (2001, Browser) Created at the MIT Laboratory for Computer Science by
Syphon Filter 2 (2000, PlayStation) Design
Zork: The Undiscovered Underground (1997, Windows) Written by
Zork: The Undiscovered Underground (1997, Commodore 64) Written by
Bubsy 3D (1996, PlayStation) Design
Bubsy 3D (1996, PlayStation) Wizard/Wildcard
Zork I: The Great Underground Empire (1996, SEGA Saturn) Authors
Live Action Football (1994, Windows 3.x) Game
Live Action Football (1994, Windows 3.x) Director
Columbo's Mystery Capers (1993, Newton) Developed by
Zork Zero: The Revenge of Megaboz (1989, DOS) Based on a concept by
Journey: The Quest Begins (1989, DOS) Created by
Journey: The Quest Begins (1989, Apple II) Game Design
Zork (1987, DOS) created at the Programming Technology Division of the MIT Laboratory for Computer Science by
Fooblitzky (1986, DOS) Designed by
Zork III: The Dungeon Master (1986, Amiga) Design
Zork: The Great Underground Empire (1986, Amiga) Design
Zork II: The Wizard of Frobozz (1986, Amiga) Design
Enchanter (1986, Amiga) Design
Zork: The Great Underground Empire (1985, Atari ST) Design
Zork II: The Wizard of Frobozz (1985, Atari ST) Design
Zork III: The Dungeon Master (1985, Atari ST) Design
Enchanter (1985, Atari ST) Design
Zork II: The Wizard of Frobozz (1984, DOS) Design
Zork: The Great Underground Empire (1984, DOS) Design
Enchanter (1984, DOS) Design
Deadline (1984, DOS) Chief Architect
Enchanter (1983, PC Booter) Design
Enchanter (1983, Apple II) Design
Zork II: The Wizard of Frobozz (1983, Commodore 64) Design
Zork III: The Dungeon Master (1983, Commodore 64) Design
Zork: The Great Underground Empire (1983, Commodore 64) Design
Zork III: The Dungeon Master (1983, PC Booter) Design
Zork III: The Dungeon Master (1982, DOS) Design
Zork III: The Dungeon Master (1982, Apple II) Design
Zork II: The Wizard of Frobozz (1982, PC Booter) Design
Zork: The Great Underground Empire (1982, PC Booter) Design
Deadline (1982, PC Booter) Design
Zork II: The Wizard of Frobozz (1981, Apple II) Design
Zork: The Great Underground Empire (1981, Apple II) This version was created by
Zork: The Great Underground Empire (1981, Apple II) The original Zork was created by
Programming/Engineering
Endless, Nameless (2012, Z-machine) Z-Machine by
Syphon Filter 3 (2001, PlayStation) Programming
Ad Verbum (2000, DOS) Z-Machine by
Syphon Filter 2 (2000, PlayStation) Programming
Syphon Filter (1999, PlayStation) Programming
Bubsy 3D (1996, PlayStation) Programmers
Journey: The Quest Begins (1989, Apple II) Programming
Trinity (1986, DOS) Interactive Fiction Plus(TM) Development System
Trinity (1986, Atari ST) Interactive Fiction Plus (TM) Development System
A Mind Forever Voyaging (1985, DOS) Development tools for Interactive Fiction Plus
Dungeon (1980, Mainframe) Dungeon was created at the MIT Laboratory for Computer Science by
Zork (1977, Mainframe) Written by
Writers
Border Zone (1987, DOS) Author
Zork Trilogy (1987, Commodore 64) Interactive Fiction by
Border Zone (1987, Commodore 64) By
Enchanter Trilogy (1986, Commodore 64) Interactive Fiction by
Zork: The Great Underground Empire (1984, TRS-80 CoCo) Interactive Fiction by
Art/Graphics
Syphon Filter: The Omega Strain (2004, PlayStation 2) Additional Photo Source
Support
Bureaucracy (1987, DOS) Contributions by
Thanks
Syphon Filter: Dark Mirror (2007, PlayStation 2) Special Thanks
Syphon Filter: Dark Mirror (2006, PSP) Special Thanks
Return to Zork (1993, DOS) Special Thanks to
Pork I: The Great Underground Sewer System (1991, DOS) A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by
Other
Zork I: The Great Underground Empire (1996, PlayStation) Original Game Authors are
The Witness (1983, PC Booter) Based on an idea by