🕹ī¸ New release: Lunar Lander Beyond

Daniel Purcell

aka: Dan Purcell
Moby ID: 201534

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After getting a 1st class BSc Hons in Games design, Dan went on to work at Lionhead Studios where he worked on The Movies, Black and white 2 and the expansion packs. Robbo was his boss and he had a great team of testers that he worked with. They're all close mates and spent many hours together into early morning hours doing overtime, eating rumwong takaways and playing Call of Duty II like it was their religion. Working at Lionhead was the best year of his life as he made some great friends and accomplished great things, while learning lots about the industry along the way.

He then worked as a Designer at NiK NaK in Guildford on Wizardology and Dragonology, which both regretfully got canned (common in games) then he worked on Sleepover.

He now works as an Artist at Supermassive Games.

Credited on 19 games

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Assassin's Creed: Nexus VR (2023, Quest) Central
Lords of the Fallen (2023, PlayStation 5) Management – Associate Art Director
NFS: Unbound (2022, Xbox Series) Associate Art Director
Total War: Warhammer III (2022, Windows) Cinematic Animator
The Dark Pictures Anthology: Man of Medan (2019, PlayStation 4) Lead Environment Artists
Hot Wheels id (2019, iPad) Artist
The Inpatient (2018, PlayStation 4) Environment Team
Hidden Agenda (2017, PlayStation 4) Environment Art
Study Quest (2017, iPhone) Quality Assurance
Until Dawn (2015, PlayStation 4) Environment Art
Killzone: Shadow Fall (2013, PlayStation 4) SuperMassive Games
Doctor Who: The Eternity Clock (2012, Windows) Additional Art
The Movies: Stunts & Effects (2006, Windows) Gameplay Testing
Black & White 2: Battle of the Gods (2006, Windows) Additional Testing
The Movies (2005, Windows) Testing
The Movies (Premiere Edition) (2005, Windows) Testing
Black & White 2 (Collector's Edition) (2005, Windows) Additional Testing
Black & White 2 (2005, Windows) Additional Testing
Fable: The Lost Chapters (2005, Windows) User Experience Testers

[ full credits ]

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