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Ian Gilman

Moby ID: 21920

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At age seventeen, Ian Gilman got his first programming gig, creating the computer game Ishido. That led to more development jobs, including Heaven & Earth. Also, wanting to prove he wasn't just a programmer, he landed a gig doing the graphics and animations for the Macintosh arcade game Maelstrom.

In 1995, he joined MetaCreations, working on Internet-based multi-player games, most notably MetaSquares (an original strategy board game designed by Scott Kim).

Since then he's worked mostly on non-game projects, with the notable exception of Clockwork Goldfish, a web-based adaptation of the puzzles from Heaven & Earth.

Credited on 3 games

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Solitaire Deluxe (1996, Windows 3.x) Graphics / Artwork
Heaven & Earth (1992, DOS) Designers (with)
Ishidō: The Way of Stones (1990, Amiga) Technical Design

[ full credits ]

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