Hideya Sugiyama
Moby ID: 223829
Credits (19 credits on 14 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Far Cry: Primal (2016, PlayStation 4) | Assistant Technical Directors Design |
Far Cry 4 (2014, Windows) | Assistant Level Design Technical Directors |
Far Cry 3 (2012, Xbox 360) | Assistant Technical Design Directors |
Metal Gear Solid Touch (2009, iPhone) | Programmers |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | System |
3rd-person (Other) | |
---|---|
Shaun White Skateboarding (2010, Xbox 360) | Level Designers |
Prince of Persia: The Forgotten Sands (2010, Windows) | Scripted Events Level Designers |
Action | |
---|---|
Shadow of the Tomb Raider (2018, Xbox One) | Senior Technical Level Designers |
Watch_Dogs 2 (2016, PlayStation 4) | Assistant Design Technical Directors |
Far Cry: Primal (2016, PlayStation 4) | Assistant Technical Directors Design |
Far Cry 4 (2014, Windows) | Assistant Level Design Technical Directors |
Far Cry 3 (2012, Xbox 360) | Assistant Technical Design Directors |
Assassin's Creed: Brotherhood (2011, Windows) | Scripted Events Integrators |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Scripted Events Integrators |
Prince of Persia: The Forgotten Sands (2010, Windows) | Scripted Events Level Designers |
Metal Gear Solid Touch (2009, iPhone) | Programmers |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | System |
Bishi Bashi Special 2 (1999, PlayStation) | Program (プログラム) (杉山 英哉) |
Bishi Bashi Special (1998, PlayStation) | Program (プログラム) (杉山英哉) |
Adult | |
---|---|
Far Cry 3 (2012, Xbox 360) | Assistant Technical Design Directors |
Anime / Manga | |
---|---|
Bishi Bashi Special 2 (1999, PlayStation) | Program (プログラム) (杉山 英哉) |
Bishi Bashi Special (1998, PlayStation) | Program (プログラム) (杉山英哉) |
Arcade | |
---|---|
Bishi Bashi Special 2 (1999, PlayStation) | Program (プログラム) (杉山 英哉) |
Bishi Bashi Special (1998, PlayStation) | Program (プログラム) (杉山英哉) |
Behind view | |
---|---|
Shadow of the Tomb Raider (2018, Xbox One) | Senior Technical Level Designers |
Watch_Dogs 2 (2016, PlayStation 4) | Assistant Design Technical Directors |
Assassin's Creed: Brotherhood (2011, Windows) | Scripted Events Integrators |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Scripted Events Integrators |
Metal Gear Solid Touch (2009, iPhone) | Programmers |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | System |
Board game | |
---|---|
Bishi Bashi Special 2 (1999, PlayStation) | Program (プログラム) (杉山 英哉) |
Bishi Bashi Special (1998, PlayStation) | Program (プログラム) (杉山英哉) |
Compilation | |
---|---|
Assassin's Creed: Brotherhood (2011, Windows) | Scripted Events Integrators |
Bishi Bashi Special 2 (1999, PlayStation) | Program (プログラム) (杉山 英哉) |
Bishi Bashi Special (1998, PlayStation) | Program (プログラム) (杉山英哉) |
Contemporary | |
---|---|
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | System |
Cyberpunk / dark sci-fi | |
---|---|
Watch_Dogs 2 (2016, PlayStation 4) | Assistant Design Technical Directors |
Diagonal-down | |
---|---|
Lost in Blue (2005, Nintendo DS) | Programmers |
Direct control | |
---|---|
Shadow of the Tomb Raider (2018, Xbox One) | Senior Technical Level Designers |
Watch_Dogs 2 (2016, PlayStation 4) | Assistant Design Technical Directors |
Far Cry 3 (2012, Xbox 360) | Assistant Technical Design Directors |
Prince of Persia: The Forgotten Sands (2010, Windows) | Scripted Events Level Designers |
Metal Gear Solid Touch (2009, iPhone) | Programmers |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | System |
Fantasy | |
---|---|
Prince of Persia: The Forgotten Sands (2010, Windows) | Scripted Events Level Designers |
Fixed / flip-screen | |
---|---|
Metal Gear Solid Touch (2009, iPhone) | Programmers |
Gambling elements | |
---|---|
Far Cry 3 (2012, Xbox 360) | Assistant Technical Design Directors |
Middle East | |
---|---|
Prince of Persia: The Forgotten Sands (2010, Windows) | Scripted Events Level Designers |
Music / rhythm | |
---|---|
Bishi Bashi Special 2 (1999, PlayStation) | Program (プログラム) (杉山 英哉) |
Bishi Bashi Special (1998, PlayStation) | Program (プログラム) (杉山英哉) |
North America | |
---|---|
Watch_Dogs 2 (2016, PlayStation 4) | Assistant Design Technical Directors |
Platform | |
---|---|
Shadow of the Tomb Raider (2018, Xbox One) | Senior Technical Level Designers |
Prehistoric | |
---|---|
Far Cry: Primal (2016, PlayStation 4) | Assistant Technical Directors Design |
Puzzle elements | |
---|---|
Shadow of the Tomb Raider (2018, Xbox One) | Senior Technical Level Designers |
Far Cry 4 (2014, Windows) | Assistant Level Design Technical Directors |
Far Cry 3 (2012, Xbox 360) | Assistant Technical Design Directors |
Assassin's Creed: Brotherhood (2011, Windows) | Scripted Events Integrators |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Scripted Events Integrators |
Prince of Persia: The Forgotten Sands (2010, Windows) | Scripted Events Level Designers |
Lost in Blue (2005, Nintendo DS) | Programmers |
Bishi Bashi Special 2 (1999, PlayStation) | Program (プログラム) (杉山 英哉) |
Bishi Bashi Special (1998, PlayStation) | Program (プログラム) (杉山英哉) |
Quick Time Events (QTEs) | |
---|---|
Far Cry 3 (2012, Xbox 360) | Assistant Technical Design Directors |
Racing / Driving | |
---|---|
Watch_Dogs 2 (2016, PlayStation 4) | Assistant Design Technical Directors |
Role-playing (RPG) | |
---|---|
Lost in Blue (2005, Nintendo DS) | Programmers |
Sandbox / open world | |
---|---|
Watch_Dogs 2 (2016, PlayStation 4) | Assistant Design Technical Directors |
Far Cry 4 (2014, Windows) | Assistant Level Design Technical Directors |
Far Cry 3 (2012, Xbox 360) | Assistant Technical Design Directors |
Sci-fi / futuristic | |
---|---|
Shaun White Skateboarding (2010, Xbox 360) | Level Designers |
Shooter | |
---|---|
Shadow of the Tomb Raider (2018, Xbox One) | Senior Technical Level Designers |
Watch_Dogs 2 (2016, PlayStation 4) | Assistant Design Technical Directors |
Far Cry 4 (2014, Windows) | Assistant Level Design Technical Directors |
Far Cry 3 (2012, Xbox 360) | Assistant Technical Design Directors |
Metal Gear Solid Touch (2009, iPhone) | Programmers |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | System |
Skateboarding | |
---|---|
Shaun White Skateboarding (2010, Xbox 360) | Level Designers |
South America | |
---|---|
Shadow of the Tomb Raider (2018, Xbox One) | Senior Technical Level Designers |
Sports | |
---|---|
Shaun White Skateboarding (2010, Xbox 360) | Level Designers |
Spy / espionage | |
---|---|
Watch_Dogs 2 (2016, PlayStation 4) | Assistant Design Technical Directors |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | System |
Stealth | |
---|---|
Watch_Dogs 2 (2016, PlayStation 4) | Assistant Design Technical Directors |
Far Cry: Primal (2016, PlayStation 4) | Assistant Technical Directors Design |
Far Cry 4 (2014, Windows) | Assistant Level Design Technical Directors |
Far Cry 3 (2012, Xbox 360) | Assistant Technical Design Directors |
Assassin's Creed: Brotherhood (2011, Windows) | Scripted Events Integrators |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Scripted Events Integrators |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | System |